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Henarl the Witch-Breaker
Full Character
Stat Block
--- Henarl the Witch-Breaker --- Runes: Truth Air Type: Player Character Homeland: Yellow Elf Occupation: Assistant Shaman Initiate of Cult: High King Elf Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Henarl the Witch-Breaker is Visual and Excited. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 10 (50%) Size: 7 (35%) Dexterity: 14 (70%) Intelligence: 18 (90%) Power: 16 (80%) Charisma: 9 (45%) Derived Stats: Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Forest) 60% Loyalty (Shaman) 60% Devotion (Aldrya) 60% Hate (Uz) 60% Reputation 5% Hate (Mostali) 60% **Cults: High King Elf - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Fire/Sky 40% Air 60% Power Runes: Plant 10% Truth 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 75% Speak (Heortling) 0% Speak (Spiritspeech) 25% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (High King Elf) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 50% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Animal) 25% Lore (Elf) 35% Lore (Local) 0% Lore (Plant) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 90% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 95% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Elf Deity) 35% Worship (High King Elf) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 35% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Elfsense 45% Insight (Species) 30% Listen 65% Scan 35% Search 35% Track 35% **Stealth (+20%)** Hide 45% Move Quietly 45% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 35% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 90% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 40% Spirit Magic: Repair (1pts) Shimmer (7pts) Multimissile (1pts) Spell Matrix Enchantment (1pts) Rune Spells: Arrow Trance (1pts) Melee Attacks: Grapple 40% Special SR 8 0/0 HP Small Shield 40% 1D3 SR 7 8/8 HP Ranged Attacks: Elf Bow 90% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Henarl the Witch-Breaker ** Runes: Truth Air Homeland: Yellow Elf, Occupation: Assistant Shaman, Initiate of Cult: High King Elf STR: 12, CON: 10, SIZ: 7, DEX: 14, INT: 18, POW: 16, CHA: 9, Derived Stats: Magic Points: 16, Damage Bonus: 0, Hit Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Devotion (Aldrya) 60%, Hate (Uz) 60%, Reputation 5%, Hate (Mostali) 60%, Loyalty (Forest) 60%, Loyalty (Shaman) 60%, Cults: High King Elf - Initiate - Rune Points: 1 Runes: Air 60%, Earth 20%, Fire/Sky 40%, Plant 10%, Truth 75%, Skills: Spirit Combat 95%, Elf Bow 90%, Plant Lore 90%, Climb 85%, Sing 75%, Listen 65%, First Aid 50%, Jump 47%, Hide 45%, Elfsense 45%, Move Quietly 45%, Small Shield 40%, Fist 40%, Grapple 40% Spirit Magic: Spell Matrix Enchantment (1pts), Repair (1pts), Shimmer (7pts), Multimissile (1pts) Rune Spells: Arrow Trance (1pts) Attacks: Grapple 40% Special SR 8 0/0 HP Small Shield 40% 1D3 SR 7 8/8 HP Elf Bow 90% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,