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Korolarm
Full Character
Stat Block
--- Korolarm --- Runes: Disorder Fire/Sky Type: Player Character Homeland: Prax: Sable Riders Occupation: Healer Initiate of Cult: High King Elf Standard of Living: Free Income: 80 L Ransom: 500 L Description: Korolarm is Independent and Combative. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 8 (40%) Size: 16 (80%) Dexterity: 8 (40%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 9 (45%) Derived Stats: Hit Points: 9 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Devotion (Aldrya) 60% Reputation 10% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: High King Elf - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 60% Moon 10% Power Runes: Disorder 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Ride (Sable Antelope) 45% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 20% Sing 35% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 10% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (High King Elf) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Sable Tribe) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 50% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 85% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 45% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 20% Worship (Orlanth) 0% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 10% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Human) 30% Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (-5%)** 1H Axe 20% 1H Hammer 5% 1H Mace 10% 1H Spear 0% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 5% Broadsword 5% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 20% Kopis 5% Lance 10% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 20% Dagger, Throwing 0% Elf Bow 15% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 10% Medium Shield 20% Small Shield 10% Spirit Magic: Light (1pts) Summon (1pts) Countermagic (2pts) Dispel Magic (1pts) Rune Spells: Chameleon (2pts) Melee Attacks: Small Axe 20% 1D6+1+1D4 SR 9 6/6 HP Medium Shield 20% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 20% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Healer's Kit 20 L in coin Miscellaneous items worth 100 L
** Korolarm ** Runes: Disorder Fire/Sky Homeland: Prax: Sable Riders, Occupation: Healer, Initiate of Cult: High King Elf STR: 9, CON: 8, SIZ: 16, DEX: 8, INT: 11, POW: 11, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 9, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Aldrya) 60%, Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Cults: High King Elf - Initiate - Rune Points: 1 Runes: Moon 10%, Darkness 20%, Fire/Sky 60%, Disorder 75%, Skills: Plant Lore 85%, First Aid 50%, Spirit Combat 50%, Speak (Praxian) 50%, Treat Disease 45%, Ride (Sable Antelope) 45%, Climb 35%, Herd 35%, Sing 35%, Homeland Lore (Local) 30%, Insight (Human) 30%, Scan 25%, Search 25%, Listen 25% Spirit Magic: Light (1pts), Summon (1pts), Countermagic (2pts), Dispel Magic (1pts) Rune Spells: Chameleon (2pts) Attacks: Small Axe 20% 1D6+1+1D4 SR 9 6/6 HP Medium Shield 20% 1D4+1D4 SR 8 12/12 HP Light Crossbow 20% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L,