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Anstaggers
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Stat Block
--- Anstaggers --- Runes: Illusion Man Air Type: Player Character Homeland: Centaur Occupation: Heavy Cavalry Initiate of Cult: Waha Standard of Living: Free Income: 60 L Ransom: 500 L Description: Anstaggers is Soft-Hearted and Noisy. He is a Heroic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 13 (65%) Size: 22 (110%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 10 (50%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 0 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 10 Movement: Ground: 12 Passions & Reputations: Honor 60% Reputation 14% Loyalty (Khan) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 60% Darkness 40% Power Runes: Beast 10% Illusion 85% Man 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 26% Drive (Chariot) 5% Jump 39% Ride (Horse) 40% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 50% Speak (Beastspeech) 65% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Waha) 40% Customs (Beast Men) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 45% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Centaur) 35% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 40% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 20% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 85% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 60% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 45% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Hoof 95% Kick 35% Kopis 30% Lance 90% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 60% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 45% Small Shield 35% Spirit Magic: Heal (8pts) Countermagic (2pts) Rune Spells: Axis Mundi (1pts) Discorporation (1pts) Summon Cult Spirit (1pts) Melee Attacks: 95% +1D6 SR 2 0/0 HP Medium Shield 45% 1D4+1D6 SR 5 12/12 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (17-18) - L Arm Armor: 7 5/5 HP (15-16) - R Arm Armor: 7 5/5 HP (13-14) - Chest Armor: 7 7/7 HP (11-12) - L Foreleg Armor: 7 5/5 HP (9-10) - R Foreleg Armor: 7 5/5 HP (7-8) - Forequarters Armor: 7 7/7 HP (5-6) - Hindquarters Armor: 7 7/7 HP (3-4) - L Hind Leg Armor: 7 5/5 HP (1-2) - R Hind Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Anstaggers ** Runes: Illusion Man Air Homeland: Centaur, Occupation: Heavy Cavalry, Initiate of Cult: Waha STR: 18, CON: 13, SIZ: 22, DEX: 13, INT: 17, POW: 10, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 10, Movement- Ground: 12, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 60%, Reputation 14%, Loyalty (Khan) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 80%, Earth 60%, Man 85%, Beast 10%, Illusion 85%, Skills: Hoof 95%, Lance 90%, Play Instrument 85%, Spirit Combat 80%, Speak (Beastspeech) 65%, 2H Axe 60%, Composite Bow 60%, Sing 50%, Battle 50%, Broadsword 45%, Grapple 45%, Scan 45%, Medium Shield 45%, Fist 45% Spirit Magic: Heal (8pts), Countermagic (2pts) Rune Spells: Discorporation (1pts), Summon Cult Spirit (1pts), Axis Mundi (1pts) Attacks: 95% +1D6 SR 2 0/0 HP Medium Shield 45% 1D4+1D6 SR 5 12/12 HP Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (17-18) - L Arm Armor: 7 5/5 HP (15-16) - R Arm Armor: 7 5/5 HP (13-14) - Chest Armor: 7 7/7 HP (11-12) - L Foreleg Armor: 7 5/5 HP (9-10) - R Foreleg Armor: 7 5/5 HP (7-8) - Forequarters Armor: 7 7/7 HP (5-6) - Hindquarters Armor: 7 7/7 HP (3-4) - L Hind Leg Armor: 7 5/5 HP (1-2) - R Hind Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,