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Haranda
Full Character
Stat Block
--- Haranda --- Runes: Man Movement Air Type: Player Character Homeland: Dark Trolls Occupation: Healer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Haranda is Intense and Callous. They is a Heroic adventurer. (They/Them) Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 9 (45%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 14 (70%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 19% Love (Family) 70% Hate (Mostali) 60% Loyalty (Matriarch) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Darkness 50% Air 80% Moon 60% Power Runes: Man 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 0% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 50% Sing 50% Speak (Darktongue) 55% Speak (Heortling) 0% Speak (Stormspeech) 25% **Knowledge (+5%)** Alchemy 15% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Uz) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 70% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Troll) 30% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 50% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 50% Treat Poison 20% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 20% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Human) 35% Insight (Species) 25% Listen 65% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 30% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 40% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 30% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 25% Small Shield 25% Spirit Magic: Bladesharp (7pts) Disruption (1pts) Detect Enemies (1pts) Rune Spells: Wind Warp (1pts) Summons of Evil (3pts) Increase/Decrease Wind (1pts) Melee Attacks: Grapple 45% Special+1D6 SR 8 0/0 HP Large Shield 35% 1D6+1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Healer's Kit 20 L in coin Miscellaneous items worth 100 L
** Haranda ** Runes: Man Movement Air Homeland: Dark Trolls, Occupation: Healer, Initiate of Cult: Orlanth STR: 17, CON: 14, SIZ: 17, DEX: 9, INT: 16, POW: 12, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 19%, Love (Family) 70%, Hate (Mostali) 60%, Loyalty (Matriarch) 60%, Honor 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Darkness 50%, Air 80%, Moon 60%, Movement 85%, Man 85%, Skills: First Aid 70%, Listen 65%, Climb 65%, Speak (Darktongue) 55%, Orate 50%, Treat Disease 50%, Sing 50%, Plant Lore 50%, Grapple 45%, Elf Bow 40%, Crossbows 35%, Large Shield 35%, Insight (Human) 35%, Fist 35% Spirit Magic: Bladesharp (7pts), Disruption (1pts), Detect Enemies (1pts) Rune Spells: Wind Warp (1pts), Summons of Evil (3pts), Increase/Decrease Wind (1pts) Attacks: Grapple 45% Special+1D6 SR 8 0/0 HP Large Shield 35% 1D6+1D6 SR 7 16/16 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L,