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narvat tanso
Full Character
Stat Block
--- narvat tanso --- Runes: Death Movement Darkness Type: Player Character Homeland: Blackfeather Occupation: Shadowlord Initiate of Cult: Crimson Bat Standard of Living: Noble Income: 0 L Ransom: 1000 L Description: Stats: Strength: 13 (65%) Constitution: 14 (70%) Size: 8 (40%) Dexterity: 15 (75%) Intelligence: 17 (85%) Power: 17 (85%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty 60% Devotion 60% Reputation 15% Loyalty (Kitori) 60% Fear 60% Love 60% Honor 60% **Cults: Crimson Bat - Initiate - Rune Points: 3 Elemental Runes: Moon 50% Darkness 75% Fire/Sky 25% Power Runes: Man 50% Stasis 15% Harmony 50% Fertility 15% Beast 50% Death 95% Truth 50% Movement 85% Disorder 50% Illusion 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 40% Drive (Chariot) 15% Jump 55% Ride (Horse) 15% Ride (Insect) 60% Swim 25% **Communication (+15%)** Act 20% Art 20% Bargain 40% Charm 30% Dance 25% Disguise 20% Fast Talk 20% Intimidate 50% Intrigue 20% Orate 25% Sing 25% Speak (Heortling) 0% Speak (Darktongue) 35% Speak (Heortling) 25% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Crimson Bat) 50% Customs (Heortling) 0% Customs (Kitori) 35% Customs (Troll) 25% Elder Race Lore (Elves) 20% Elder Race Lore 20% Evaluate 25% Farm 25% First Aid 25% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Read/Write (Darktongue) 50% Read/Write (Heortling) 35% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 40% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Crimson Bat) 30% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Insight (Human) 50% Insight (Troll) 50% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 75% 2H Axe 25% 2H Hammer 25% 2H Hammer (Maul) 45% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 80% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 65% Medium Shield 45% Small Shield 35% Rune Spells: Mindblast (2pts) Heal Wound (1pts) Melee Attacks: Claw 45% 1D4+1 SR 8 0/0 HP Dagger 35% 1D4+2 SR 8 6/6 HP Medium Shield 45% 1D4 SR 7 12/12 HP 1H Short Spear 75% 1D6+1 SR 6 10/10 HP Ranged Attacks: Elf Bow 25% 1D8+1 SR 2 6/6 HP Rng 80 Self Bow 80% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Cultural weapons Large shield Bronze greaves and vambraces (6 pts.) Scale hauberk (5 pts.) Full helm with Lead Uz mask (6 pts.) Fancy clothing worth 80 L One dose healing potion (POT 1D6) One dose poison antidote (POT 6, any type) Trollkin slave or trained guard beetle POW storage crystal (1D6 points) Owns SIZ×1,000 bolgs Leather armor (1 pt.)
** narvat tanso ** Runes: Death Movement Darkness Homeland: Blackfeather, Occupation: Shadowlord, Initiate of Cult: Crimson Bat STR: 13, CON: 14, SIZ: 8, DEX: 15, INT: 17, POW: 17, CHA: 16, Derived Stats: Magic Points: 17, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Devotion 60%, Reputation 15%, Loyalty (Kitori) 60%, Fear 60%, Love 60%, Honor 60%, Loyalty 60%, Cults: Crimson Bat - Initiate - Rune Points: 3 Runes: Darkness 75%, Fire/Sky 25%, Moon 50%, Truth 50%, Movement 85%, Beast 50%, Death 95%, Disorder 50%, Illusion 50%, Harmony 50%, Fertility 15%, Man 50%, Stasis 15%, Skills: Self Bow 80%, 1H Spear 75%, Spirit Combat 65%, Large Shield 65%, Ride (Insect) 60%, Jump 55%, Insight (Troll) 50%, Insight (Human) 50%, Read/Write (Darktongue) 50%, Cult Lore (Crimson Bat) 50%, Intimidate 50%, Climb 50%, Grapple 45%, Fist 45% Rune Spells: Mindblast (2pts), Heal Wound (1pts) Attacks: Claw 45% 1D4+1 SR 8 0/0 HP Dagger 35% 1D4+2 SR 8 6/6 HP Medium Shield 45% 1D4 SR 7 12/12 HP 1H Short Spear 75% 1D6+1 SR 6 10/10 HP Elf Bow 25% 1D8+1 SR 2 6/6 HP Rng 80 Self Bow 80% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Cultural weapons, Large shield, Bronze greaves and vambraces (6 pts.), Scale hauberk (5 pts.), Full helm with Lead Uz mask (6 pts.), Fancy clothing worth 80 L, One dose healing potion (POT 1D6), One dose poison antidote (POT 6, any type), Trollkin slave or trained guard beetle, POW storage crystal (1D6 points), Owns SIZ×1,000 bolgs, Leather armor (1 pt.),