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Adurisa Darharley-Wise
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Stat Block
--- Adurisa Darharley-Wise --- Runes: Truth Beast Fire/Sky Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Adurisa Darharley-Wise is Practical and Successful. She is a Common adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 10 (50%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 18 (90%) Power: 6 (30%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 6 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Yelmalio - Initiate - Rune Points: 1 Elemental Runes: Air 50% Earth 20% Fire/Sky 60% Power Runes: Truth 75% Beast 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 25% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 70% Speak (Flamespeech) 30% Speak (Heortling) 0% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 60% Bureacracy 0% Celestial Lore 45% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 25% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 5% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 15% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 45% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 60% Broadsword 40% Dagger 75% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 75% Medium Shield 45% Small Shield 30% Spirit Magic: Light (1pts) Lantern (1pts) Coordination (1pts) Detect (Substance) (1pts) Rune Spells: Catseye (1pts) Melee Attacks: Dagger 75% 1D4+2 SR 8 6/6 HP Large Shield 75% 1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Adurisa Darharley-Wise ** Runes: Truth Beast Fire/Sky Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 9, CON: 10, SIZ: 14, DEX: 14, INT: 18, POW: 6, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Cults: Yelmalio - Initiate - Rune Points: 1 Runes: Earth 20%, Fire/Sky 60%, Air 50%, Beast 75%, Truth 75%, Skills: Large Shield 75%, Dagger 75%, Sing 70%, Battle Axe 60%, Battle 60%, Jump 57%, Celestial Lore 45%, Listen 45%, 1H Spear 45%, Medium Shield 45%, Climb 45%, Scan 45%, Homeland Lore (Local) 40%, Fist 40% Spirit Magic: Light (1pts), Lantern (1pts), Coordination (1pts), Detect (Substance) (1pts) Rune Spells: Catseye (1pts) Attacks: Dagger 75% 1D4+2 SR 8 6/6 HP Large Shield 75% 1D6 SR 7 16/16 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,