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Kansson
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Stat Block
--- Kansson --- Runes: Man Disorder Moon Type: Player Character Homeland: Longhome Occupation: Entertainer Initiate of Cult: Daka Fal Standard of Living: Free Income: 100 L Ransom: 500 L Description: Kansson is Thick Skinned and Coherent. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 12 (60%) Dexterity: 7 (35%) Intelligence: 13 (65%) Power: 17 (85%) Charisma: 7 (35%) Derived Stats: Magic Points: 17 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Patron) 60% Loyalty (Long Home) 60% Reputation 10% Love (Family) 70% **Cults: Daka Fal - Initiate - Rune Points: 1 Elemental Runes: Moon 60% Earth 50% Darkness 20% Power Runes: Man 75% Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 14% Drive (Chariot) 5% Jump 21% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 50% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 20% Sing 60% Speak (Heortling) 30% Speak (Own Language: Tarshite) 50% Speak (Spiritspeech) 20% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Daka Fal) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 20% Customs (Long Home) 65% Customs (Tarshite) 25% Elder Race Lore (Elves) 15% Evaluate 20% Farm 35% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Daka Fal) 55% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 40% Sleight 15% **Perception (+10%)** Insight (Human) 40% Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 15% 2H Axe 25% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 20% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 20% Pole Lasso 10% Rock 20% Self Bow 20% Sling 25% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 20% Small Shield 20% Spirit Magic: Spell Matrix Enchantment (1pts) Light (1pts) Disruption (1pts) Spirit Binding (1pts) Rune Spells: Summon Specific Ancestor (1pts) Melee Attacks: Fist 30% 1D3 SR 10 0/0 HP Small Shield 20% 1D3 SR 9 8/8 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Kansson ** Runes: Man Disorder Moon Homeland: Longhome, Occupation: Entertainer, Initiate of Cult: Daka Fal STR: 11, CON: 15, SIZ: 12, DEX: 7, INT: 13, POW: 17, CHA: 7, Derived Stats: Damage Bonus: 0, Hit Points: 16, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Patron) 60%, Loyalty (Long Home) 60%, Cults: Daka Fal - Initiate - Rune Points: 1 Runes: Moon 60%, Earth 50%, Darkness 20%, Man 75%, Disorder 75%, Skills: Customs (Long Home) 65%, Sing 60%, Worship (Daka Fal) 55%, Homeland Lore (Local) 50%, Climb 50%, Dance 50%, Speak (Own Language: Tarshite) 50%, Play Instrument 40%, Insight (Human) 40%, Spirit Combat 35%, Search 35%, Scan 35%, Meditate 35%, Listen 35% Spirit Magic: Disruption (1pts), Spirit Binding (1pts), Spell Matrix Enchantment (1pts), Light (1pts) Rune Spells: Summon Specific Ancestor (1pts) Attacks: Fist 30% 1D3 SR 10 0/0 HP Small Shield 20% 1D3 SR 9 8/8 HP Light Crossbow 30% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,