The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Berventordovar the Far-Cloakt Gold-Fat
Full Character
Stat Block
--- Berventordovar the Far-Cloakt Gold-Fat --- Runes: Beast Death Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Fisher Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Berventordovar the Far-Cloakt Gold-Fat is Fighter and Enthusiastic. He is a Heroic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Oathbreakers) 60% Reputation 11% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 10% Earth 80% Darkness 60% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 40% Climb 70% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Bison) 55% Ride (Horse) 10% Swim 75% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 10% Speak (Earthtongue) 25% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 45% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 35% **Melee (+10%)** 1H Axe 35% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 35% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 30% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 50% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 55% Small Shield 25% Spirit Magic: Strength (2pts) Demoralize (2pts) Disruption (1pts) Detect Enemies (1pts) Heal (1pts) Vigor (2pts) Rune Spells: Slash (1pts) Berserker (2pts) Axe Trance (1pts) Melee Attacks: Small Axe 35% 1D6+1+1D6 SR 8 6/6 HP Medium Shield 55% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Berventordovar the Far-Cloakt Gold-Fat ** Runes: Beast Death Earth Homeland: Prax: Bison Riders, Occupation: Fisher, Initiate of Cult: Babeester Gor STR: 18, CON: 14, SIZ: 16, DEX: 10, INT: 16, POW: 12, CHA: 10, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Hate (Oathbreakers) 60%, Reputation 11%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Air 10%, Earth 80%, Darkness 60%, Fire/Sky 40%, Beast 85%, Death 85%, Skills: Swim 75%, Climb 70%, Ride (Bison) 55%, Medium Shield 55%, Javelin 50%, Speak (Praxian) 50%, Spirit Combat 50%, Celestial Lore 45%, Scan 40%, Boat 40%, Herd 40%, Jump 35%, Grapple 35%, 2H Axe 35% Spirit Magic: Vigor (2pts), Strength (2pts), Demoralize (2pts), Disruption (1pts), Detect Enemies (1pts), Heal (1pts) Rune Spells: Slash (1pts), Berserker (2pts), Axe Trance (1pts) Attacks: Small Axe 35% 1D6+1+1D6 SR 8 6/6 HP Medium Shield 55% 1D4+1D6 SR 7 12/12 HP Thrown Javelin 50% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,