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Radacar
Full Character
Stat Block
--- Radacar --- Runes: Air Movement Death Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Daka Fal Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Stats: Strength: 18 (90%) Constitution: 16 (80%) Size: 15 (75%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 17 (85%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Devotion (White Bull) 60% Hate (Lunars) 60% Love (Family) 80% Loyalty (Tribe) 60% Loyalty (Sartar) 60% Honor (Black Stag) 60% Reputation 12% Loyalty (Clan) 60% Loyalty (Shaman) 60% **Cults: Daka Fal - Initiate - Rune Points: 5 Orlanth Adventurous - Initiate Rune Points: 3 Elemental Runes: Darkness 5% Fire/Sky 34% Air 94% Moon 16% Earth 55% Water 19% Power Runes: Harmony 50% Movement 88% Beast 50% Spirit 41% Disorder 50% Illusion 50% Fertility 13% Man 50% Death 87% Truth 50% Stasis 12% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 43% Drive (Chariot) 20% Jump 57% Ride (Horse) 20% Ride (Horse) 20% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 50% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 50% Speak (Spiritspeech) 50% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 20% Celestial Lore 15% Cult Lore (Daka Fal) 25% Elder Race Lore (Elves) 15% Evaluate 20% Farm 50% First Aid 51% Game 25% Herd 25% Homeland Lore (Local) 40% Lore (Animal) 25% Lore (Plant) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 55% Prepare Corpse 20% Spirit Combat 125% Spirit Dance 30% Spirit Lore 40% Spirit Travel 40% Worship (Daka Fal) 55% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 78% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 75% Small Shield 35% Spirit Magic: Befuddle (2pts) Disruption (1pts) Protection (2pts) Detect Magic (1pts) Detect Spirit (1pts) Heal (3pts) Glamour (2pts) Rune Spells: Shield (1pts) Lightning (1pts) Resurrect (3pts) Wind Warp (1pts) Axis Mundi (1pts) Free Ghost (1pts) Melee Attacks: Broadsword 78% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 75% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: History: 25 Lunars Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Radacar ** Runes: Air Movement Death Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Daka Fal STR: 18, CON: 16, SIZ: 15, DEX: 15, INT: 14, POW: 17, CHA: 16, Derived Stats: Hit Points: 18, Magic Points: 17, Damage Bonus: +1D6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 12%, Loyalty (Clan) 60%, Loyalty (Shaman) 60%, Hate (Lunars) 60%, Love (Family) 80%, Loyalty (Tribe) 60%, Loyalty (Sartar) 60%, Honor (Black Stag) 60%, Devotion (White Bull) 60%, Cults: Daka Fal - Initiate - Rune Points: 5 Orlanth Adventurous - Initiate Rune Points: 3 Runes: Air 94%, Moon 16%, Earth 55%, Water 19%, Darkness 5%, Fire/Sky 34%, Man 50%, Death 87%, Truth 50%, Stasis 12%, Fertility 13%, Harmony 50%, Movement 88%, Beast 50%, Spirit 41%, Disorder 50%, Illusion 50%, Skills: Spirit Combat 125%, Broadsword 78%, Medium Shield 75%, Jump 57%, Worship (Daka Fal) 55%, Climb 55%, Meditate 55%, First Aid 51%, Farm 50%, Sing 50%, Dance 50%, Speak (Spiritspeech) 50%, Fist 45%, Large Shield 45% Spirit Magic: Protection (2pts), Detect Magic (1pts), Detect Spirit (1pts), Heal (3pts), Glamour (2pts), Befuddle (2pts), Disruption (1pts) Rune Spells: Wind Warp (1pts), Axis Mundi (1pts), Free Ghost (1pts), Shield (1pts), Lightning (1pts), Resurrect (3pts) Attacks: Broadsword 78% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 75% 1D4+1D6 SR 6 12/12 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: History: 25 Lunars, Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,