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Heortar the Longyeye
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Stat Block
--- Heortar the Longyeye --- Runes: Air Death Movement Type: Player Character Homeland: Durulz (Ducks) Occupation: Entertainer Initiate of Cult: Storm Bull Standard of Living: Free Income: 100 L Ransom: 500 L Description: Heortar the Longyeye is Enthusiastic and Open-Minded. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 13 (65%) Size: 7 (35%) Dexterity: 15 (75%) Intelligence: 17 (85%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Damage Bonus: 0 Hit Points: 12 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 13% Love (Family) 60% Love (Person) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 60% Earth 40% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 0% Swim 110% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 55% Disguise 15% Fast Talk 35% Intimidate 80% Intrigue 15% Orate 30% Sing 85% Speak (Heortling) 90% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 40% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 30% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 50% Sleight 25% **Perception (+10%)** Insight (Human) 40% Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Protection (6pts) Dispel Magic (4pts) Rune Spells: Berserker (2pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Grapple 40% Special SR 8 0/0 HP Medium Shield 45% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Heortar the Longyeye ** Runes: Air Death Movement Homeland: Durulz (Ducks), Occupation: Entertainer, Initiate of Cult: Storm Bull STR: 13, CON: 13, SIZ: 7, DEX: 15, INT: 17, POW: 13, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 13%, Love (Family) 60%, Love (Person) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Storm Bull) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Earth 40%, Air 90%, Moon 60%, Movement 85%, Death 85%, Skills: Swim 110%, Speak (Heortling) 90%, Sing 85%, Intimidate 80%, Dance 55%, Jump 50%, Play Instrument 50%, Climb 45%, Medium Shield 45%, Broadsword 40%, Dagger 40%, Spirit Combat 40%, Insight (Human) 40%, Cult Lore (Storm Bull) 40% Spirit Magic: Protection (6pts), Dispel Magic (4pts) Rune Spells: Berserker (2pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Medium Shield 45% 1D4 SR 7 12/12 HP Grapple 40% Special SR 8 0/0 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,