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Harsson
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Stat Block
--- Harsson --- Runes: Truth Harmony Fire/Sky Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Harsson is Matronly and Short. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 8 (40%) Charisma: 9 (45%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 20% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Yelmalio) 60% Honor 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Darkness 40% Fire/Sky 80% Air 10% Power Runes: Truth 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 40% Speak (Flamespeech) 20% Speak (Heortling) 50% Speak (Tradetalk) 35% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 40% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 35% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 85% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 40% Staff Sling 45% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 90% Small Shield 25% Spirit Magic: Farsee (2pts) Repair (2pts) Coordination (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Sling 40% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Harsson ** Runes: Truth Harmony Fire/Sky Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 11, CON: 11, SIZ: 15, DEX: 13, INT: 14, POW: 8, CHA: 9, Derived Stats: Magic Points: 8, Damage Bonus: +1D4, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Devotion (Yelmalio) 60%, Honor 60%, Reputation 20%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 80%, Air 10%, Moon 60%, Harmony 85%, Truth 85%, Skills: Medium Shield 90%, Dagger 85%, Speak (Heortling) 50%, Battle 45%, Climb 45%, Staff Sling 45%, Jump 44%, Sing 40%, Listen 40%, Sling 40%, Scan 40%, Celestial Lore 40%, Homeland Lore (Local) 35%, Crossbows 35% Spirit Magic: Farsee (2pts), Repair (2pts), Coordination (1pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Sling 40% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,