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Daspolti
Full Character
Stat Block
--- Daspolti --- Runes: Death Beast Air Type: Player Character Homeland: Grazelands Occupation: Herder Initiate of Cult: Storm Bull Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Daspolti is Forgetful and Logical. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 17 (85%) Power: 17 (85%) Charisma: 10 (50%) Derived Stats: Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 13% Love (Family) 70% Loyalty (Clan) 60% Devotion (Storm Bull) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Fire/Sky 10% Air 80% Moon 60% Power Runes: Death 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 29% Drive (Chariot) 10% Jump 76% Ride (Horse) 10% Swim 45% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 20% Speak (Heortling) 0% Speak (Pure Horse Tongue) 70% Speak (Tradetalk) 20% **Knowledge (+15%)** Alchemy 0% Animal Lore 30% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 30% Customs (Grazeland Pony Breeders) 40% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 35% Game 30% Herd 110% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 25% Manage Household 25% Mineral Lore 20% Peaceful Cut 55% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 90% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 50% Search 40% Track 30% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 45% Battle Axe 25% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 45% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 50% Small Shield 45% Spirit Magic: Demoralize (2pts) Fanaticism (1pts) Protection (1pts) Detect Enemies (1pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Summon Air Elemental (1pts) Melee Attacks: Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Long Spear 45% 1D10+1+1D4 SR 4 10/10 HP Ranged Attacks: Composite Bow 45% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Daspolti ** Runes: Death Beast Air Homeland: Grazelands, Occupation: Herder, Initiate of Cult: Storm Bull STR: 15, CON: 10, SIZ: 15, DEX: 12, INT: 17, POW: 17, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Feathered Horse Queen) 60%, Reputation 13%, Love (Family) 70%, Loyalty (Clan) 60%, Devotion (Storm Bull) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 80%, Moon 60%, Darkness 40%, Fire/Sky 10%, Death 85%, Beast 85%, Skills: Herd 110%, Sense Chaos 90%, Jump 76%, Speak (Pure Horse Tongue) 70%, Climb 55%, Peaceful Cut 55%, Scan 50%, Medium Shield 50%, Composite Bow 45%, Small Shield 45%, Homeland Lore (Local) 45%, 2H Spear 45%, Swim 45%, Spirit Combat 45% Spirit Magic: Demoralize (2pts), Fanaticism (1pts), Protection (1pts), Detect Enemies (1pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Summon Air Elemental (1pts) Attacks: Long Spear 45% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Composite Bow 45% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,