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Haree Husbands
Full Character
Stat Block
--- Haree Husbands --- Runes: Movement Death Air Type: Player Character Homeland: Yellow Elf Occupation: Chariot Driver Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Haree Husbands is Sore and Sanguine. She is a Common adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 6 (30%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 7 (35%) Derived Stats: Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 10% Hate (Mostali) 60% Loyalty (Forest) 60% Loyalty (Temple) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 1 Elemental Runes: Air 60% Earth 20% Power Runes: Plant 10% Death 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 33% Drive (Chariot) 50% Jump 47% Ride (Horse) 10% Swim 20% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 20% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 5% Sing 20% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 35% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 15% Cult Lore (Storm Bull) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 40% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Elf) 30% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 65% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 55% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Elfsense 40% Insight (Species) 25% Listen 50% Scan 45% Search 30% Track 30% **Stealth (+15%)** Hide 40% Move Quietly 40% **Melee (+10%)** 1H Axe 20% 1H Hammer 30% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 55% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 40% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 70% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Fanaticism (1pts) Demoralize (2pts) Rune Spells: Impede Chaos (1pts) Melee Attacks: Grapple 55% Special SR 9 0/0 HP Small Shield 35% 1D3 SR 8 8/8 HP Ranged Attacks: Elf Bow 70% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Haree Husbands ** Runes: Movement Death Air Homeland: Yellow Elf, Occupation: Chariot Driver, Initiate of Cult: Storm Bull STR: 11, CON: 11, SIZ: 6, DEX: 14, INT: 15, POW: 10, CHA: 7, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Hate (Mostali) 60%, Loyalty (Forest) 60%, Loyalty (Temple) 60%, Devotion (Storm Bull) 60%, Hate (Uz) 60%, Reputation 10%, Cults: Storm Bull - Initiate - Rune Points: 1 Runes: Air 60%, Earth 20%, Plant 10%, Death 75%, Movement 75%, Skills: Climb 85%, Elf Bow 70%, Plant Lore 65%, Spirit Combat 60%, Grapple 55%, Sense Chaos 55%, Listen 50%, Drive (Chariot) 50%, Jump 47%, Scan 45%, Elfsense 40%, Move Quietly 40%, Whip 40%, First Aid 40% Spirit Magic: Demoralize (2pts), Fanaticism (1pts) Rune Spells: Impede Chaos (1pts) Attacks: Grapple 55% Special SR 9 0/0 HP Small Shield 35% 1D3 SR 8 8/8 HP Elf Bow 70% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,