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Altands Tall
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--- Altands Tall --- Runes: Disorder Death Air Type: Player Character Homeland: Balazaring Occupation: Philosopher Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 150 L Description: Altands Tall is Alluring and Placid. He is a Heroic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 16 (80%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Love (Wisdom) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Reputation 16% Hate (Chaos) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 40% Darkness 60% Fire/Sky 10% Power Runes: Death 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 22% Drive (Chariot) 5% Jump 70% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 70% Intrigue 5% Orate 35% Sing 20% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 65% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 10% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 20% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 25% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 30% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 20% Small Shield 20% Spirit Magic: Protection (10pts) Rune Spells: Face Chaos (1pts) Summon Air Elemental (1pts) Berserker (2pts) Melee Attacks: Grapple 30% Special+1D4 SR 9 0/0 HP Medium Shield 20% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Altands Tall ** Runes: Disorder Death Air Homeland: Balazaring, Occupation: Philosopher, Initiate of Cult: Storm Bull STR: 14, CON: 14, SIZ: 14, DEX: 11, INT: 16, POW: 9, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Reputation 16%, Hate (Chaos) 60%, Love (Family) 60%, Love (Wisdom) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 80%, Earth 40%, Darkness 60%, Fire/Sky 10%, Disorder 85%, Death 85%, Skills: Intimidate 70%, Jump 70%, Meditate 65%, Climb 65%, Listen 40%, Spirit Combat 40%, Scan 40%, Orate 35%, Homeland Lore (Local) 35%, Survival 35%, Peaceful Cut 30%, Search 30%, Dagger 30%, Crossbows 30% Spirit Magic: Protection (10pts) Rune Spells: Face Chaos (1pts), Summon Air Elemental (1pts), Berserker (2pts) Attacks: Grapple 30% Special+1D4 SR 9 0/0 HP Medium Shield 20% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,