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Janyr
Full Character
Stat Block
--- Janyr --- Runes: Air Death Harmony Type: Player Character Homeland: Bilini / Riskland Occupation: Assistant Shaman Rune Lord of Cult: Storm Bull Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Janyr is Happy and Engaging. She is a Epic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 18 (90%) Dexterity: 13 (65%) Intelligence: 19 (95%) Power: 14 (70%) Charisma: 11 (55%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Movement: Ground: 8 Swim: 2 Passions & Reputations: Reputation 21% Love (Family) 60% Loyalty (Shaman) 60% Devotion (Storm Bull) 60% Loyalty (Renkot Clan) 60% Loyalty (Bilini Tribe) 60% **Cults: Storm Bull - Rune Lord - Rune Points: 8 Elemental Runes: Air 100% Darkness 60% Fire/Sky 70% Power Runes: Death 95% Harmony 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 80% Dodge 26% Drive (Chariot) 5% Jump 64% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 10% Disguise 35% Fast Talk 10% Intimidate 40% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Spiritspeech) 25% Speak (Talastari) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 60% Game 25% Herd 20% Homeland Lore (Local) 80% Library Use 0% Lore (Animal) 25% Lore (Local) 20% Lore (Plant) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 85% Sorcery (Spell) 0% Spirit Combat 90% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Orlanth) 45% Worship (Storm Bull) 65% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 60% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 25% 2H Axe 45% 2H Hammer 60% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 55% Dagger 25% Fist 40% Grapple 80% Greatsword 20% Kick 50% Kopis 25% Lance 20% Pike 40% Quarterstaff 40% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 80% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 25% Medium Shield 30% Small Shield 30% Spirit Magic: Heal (1pts) Protection (1pts) Dispel Magic (6pts) Detect Enemies (1pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Melee Attacks: Medium Shield 30% 1D4+1D6 SR 6 12/12 HP Grapple 80% Special+1D6 SR 7 0/0 HP Ranged Attacks: Light Crossbow 80% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Janyr ** Runes: Air Death Harmony Homeland: Bilini / Riskland, Occupation: Assistant Shaman, Rune Lord of Cult: Storm Bull STR: 15, CON: 14, SIZ: 18, DEX: 13, INT: 19, POW: 14, CHA: 11, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 14, Movement- Ground: 8, Swim: 2, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Shaman) 60%, Devotion (Storm Bull) 60%, Loyalty (Renkot Clan) 60%, Loyalty (Bilini Tribe) 60%, Reputation 21%, Love (Family) 60%, Cults: Storm Bull - Rune Lord - Rune Points: 8 Runes: Air 100%, Darkness 60%, Fire/Sky 70%, Death 95%, Harmony 95%, Skills: Spirit Combat 90%, Sense Chaos 85%, Homeland Lore (Local) 80%, Crossbows 80%, Grapple 80%, Climb 80%, Worship (Storm Bull) 65%, Jump 64%, 2H Hammer 60%, First Aid 60%, Scan 60%, Broadsword 55%, Speak (Talastari) 55%, Kick 50% Spirit Magic: Heal (1pts), Protection (1pts), Dispel Magic (6pts), Detect Enemies (1pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Grapple 80% Special+1D6 SR 7 0/0 HP Medium Shield 30% 1D4+1D6 SR 6 12/12 HP Light Crossbow 80% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,