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Ivarnale the Knows Tooth
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--- Ivarnale the Knows Tooth --- Runes: Movement Death Air Type: Player Character Homeland: Yellow Elf Occupation: Celestial Navigator Rune Lord of Cult: Storm Bull Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Ivarnale the Knows Tooth is Inconsistent and Kittenish. They is a Epic adventurer. (They/Them) Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 9 (45%) Dexterity: 14 (70%) Intelligence: 22 (110%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 13% Hate (Mostali) 60% Loyalty (Forest) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Rune Lord - Rune Points: 8 Elemental Runes: Air 90% Fire/Sky 60% Power Runes: Death 95% Plant 10% Movement 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 115% Dodge 33% Drive (Chariot) 10% Jump 87% Ride (Horse) 10% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 25% Disguise 20% Fast Talk 20% Intimidate 50% Intrigue 20% Orate 25% Sing 50% Speak (Heortling) 0% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 40% Game 30% Herd 20% Homeland Lore (Local) 70% Library Use 0% Lore (Elf) 40% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 105% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 30% Treat Poison 45% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 85% Sorcery (Spell) 0% Spirit Combat 95% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 35% Worship (Orlanth) 0% Worship (Storm Bull) 25% **Manipulation (+20%)** Conceal 50% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Elfsense 90% Insight (Species) 35% Listen 100% Scan 40% Search 50% Track 40% **Stealth (+20%)** Hide 70% Move Quietly 70% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 50% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 70% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 70% Dagger, Throwing 25% Elf Bow 90% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 40% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 70% Spirit Magic: Heal (2pts) Fanaticism (1pts) Protection (3pts) Dispel Magic (1pts) Rune Spells: Impede Chaos (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Berserker (2pts) Face Chaos (1pts) Melee Attacks: Fist 70% 1D3 SR 8 0/0 HP Small Shield 70% 1D3 SR 7 8/8 HP Ranged Attacks: Elf Bow 90% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP
** Ivarnale the Knows Tooth ** Runes: Movement Death Air Homeland: Yellow Elf, Occupation: Celestial Navigator, Rune Lord of Cult: Storm Bull STR: 12, CON: 14, SIZ: 9, DEX: 14, INT: 22, POW: 15, CHA: 13, Derived Stats: Magic Points: 15, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Mostali) 60%, Loyalty (Forest) 60%, Devotion (Storm Bull) 60%, Hate (Uz) 60%, Reputation 13%, Cults: Storm Bull - Rune Lord - Rune Points: 8 Runes: Fire/Sky 60%, Air 90%, Plant 10%, Movement 95%, Death 95%, Skills: Climb 115%, Plant Lore 105%, Listen 100%, Spirit Combat 95%, Elf Bow 90%, Elfsense 90%, Jump 87%, Sense Chaos 85%, Move Quietly 70%, Hide 70%, Crossbows 70%, Small Shield 70%, Fist 70%, Homeland Lore (Local) 70% Spirit Magic: Heal (2pts), Fanaticism (1pts), Protection (3pts), Dispel Magic (1pts) Rune Spells: Face Chaos (1pts), Impede Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Berserker (2pts) Attacks: Fist 70% 1D3 SR 8 0/0 HP Small Shield 70% 1D3 SR 7 8/8 HP Elf Bow 90% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP