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Senrella the Shrill-Tounge
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Stat Block
--- Senrella the Shrill-Tounge --- Runes: Air Illusion Death Type: Player Character Homeland: Bilini / Riskland Occupation: Heavy Infantry Rune Lord of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Senrella the Shrill-Tounge is Inflexible and Lowly. They is a Epic adventurer. (They/Them) Stats: Strength: 19 (95%) Constitution: 10 (50%) Size: 17 (85%) Dexterity: 11 (55%) Intelligence: 16 (80%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 12 Healing Rate: 2 Magic Points: 13 Movement: Ground: 8 Swim: 2 Passions & Reputations: Honor 60% Reputation 29% Love (Family) 60% Devotion (Storm Bull) 60% Loyalty (Renkot Clan) 60% Loyalty (Bilini Tribe) 60% **Cults: Storm Bull - Rune Lord - Rune Points: 8 Elemental Runes: Earth 60% Air 100% Moon 70% Power Runes: Death 95% Illusion 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 32% Drive (Chariot) 5% Jump 43% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 5% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 50% Sing 20% Speak (Heortling) 0% Speak (Talastari) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 45% Customs (Heortling) 0% Elder Race Lore (Elves) 50% Evaluate 15% Farm 25% First Aid 40% Game 30% Herd 15% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 65% Sorcery (Spell) 0% Spirit Combat 20% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 85% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 80% Scan 80% Search 40% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 60% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 35% Dagger 20% Fist 35% Grapple 60% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 90% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 85% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 25% Small Shield 35% Spirit Magic: Heal (6pts) Demoralize (2pts) Detect Enemies (1pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Fist 35% 1D3+1D6 SR 8 0/0 HP Large Shield 45% 1D6+1D6 SR 7 16/16 HP Ranged Attacks: Composite Bow 90% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 4/4 HP (16-18) - L Arm Armor: 9 3/3 HP (13-15) - R Arm Armor: 9 3/3 HP (12) - Chest Armor: 9 5/5 HP (9-11) - Abdomen Armor: 9 4/4 HP (5-8) - L Leg Armor: 9 4/4 HP (1-4) - R Leg Armor: 9 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Senrella the Shrill-Tounge ** Runes: Air Illusion Death Homeland: Bilini / Riskland, Occupation: Heavy Infantry, Rune Lord of Cult: Storm Bull STR: 19, CON: 10, SIZ: 17, DEX: 11, INT: 16, POW: 13, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 12, Magic Points: 13, Movement- Ground: 8, Swim: 2, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Honor 60%, Reputation 29%, Love (Family) 60%, Devotion (Storm Bull) 60%, Loyalty (Renkot Clan) 60%, Loyalty (Bilini Tribe) 60%, Cults: Storm Bull - Rune Lord - Rune Points: 8 Runes: Air 100%, Moon 70%, Earth 60%, Illusion 95%, Death 95%, Skills: Composite Bow 90%, Worship (Storm Bull) 85%, Javelin 85%, Battle 85%, Listen 80%, Scan 80%, Sense Chaos 65%, Climb 65%, 1H Spear 60%, Crossbows 60%, Grapple 60%, Homeland Lore (Local) 60%, Orate 50%, Speak (Talastari) 50% Spirit Magic: Heal (6pts), Demoralize (2pts), Detect Enemies (1pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Fist 35% 1D3+1D6 SR 8 0/0 HP Large Shield 45% 1D6+1D6 SR 7 16/16 HP Composite Bow 90% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 4/4 HP (16-18) - L Arm Armor: 9 3/3 HP (13-15) - R Arm Armor: 9 3/3 HP (12) - Chest Armor: 9 5/5 HP (9-11) - Abdomen Armor: 9 4/4 HP (5-8) - L Leg Armor: 9 4/4 HP (1-4) - R Leg Armor: 9 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,