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Keninna Sarstargsdottir
Full Character
Stat Block
--- Keninna Sarstargsdottir --- Runes: Air Death Movement Type: Player Character Homeland: Bilini / Riskland Occupation: Heavy Infantry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Keninna Sarstargsdottir is Terrified and Boastful. She is a Heroic adventurer. (She/Her) Stats: Strength: 18 (90%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 15 (75%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 12 Movement: Ground: 8 Swim: 2 Passions & Reputations: Love (Family) 60% Loyalty (Leader) 60% Devotion (Storm Bull) 60% Loyalty (Renkot Clan) 60% Loyalty (Bilini Tribe) 60% Reputation 16% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 40% Fire/Sky 60% Power Runes: Death 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 10% Disguise 10% Fast Talk 10% Intimidate 70% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Talastari) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 40% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 40% Farm 25% First Aid 30% Game 20% Herd 15% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 0% Spirit Combat 15% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 45% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 25% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 40% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 20% Medium Shield 75% Small Shield 25% Spirit Magic: Detect Enemies (1pts) Demoralize (2pts) Fanaticism (1pts) Protection (3pts) Dispel Magic (3pts) Rune Spells: Dismiss Air Elemental (1pts) Face Chaos (1pts) Impede Chaos (1pts) Melee Attacks: Medium Shield 75% 1D4+1D4 SR 8 12/12 HP 1H Short Spear 45% 1D6+1+1D4 SR 7 10/10 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Keninna Sarstargsdottir ** Runes: Air Death Movement Homeland: Bilini / Riskland, Occupation: Heavy Infantry, Initiate of Cult: Storm Bull STR: 18, CON: 11, SIZ: 14, DEX: 10, INT: 16, POW: 12, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 12, Movement- Ground: 8, Swim: 2, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Leader) 60%, Devotion (Storm Bull) 60%, Loyalty (Renkot Clan) 60%, Loyalty (Bilini Tribe) 60%, Reputation 16%, Love (Family) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 90%, Darkness 40%, Fire/Sky 60%, Movement 85%, Death 85%, Skills: Medium Shield 75%, Intimidate 70%, Climb 70%, Speak (Talastari) 55%, 1H Spear 45%, Battle 45%, Scan 40%, Listen 40%, Evaluate 40%, Lance 40%, Cult Lore (Storm Bull) 40%, Grapple 35%, Jump 35%, Crossbows 35% Spirit Magic: Dispel Magic (3pts), Detect Enemies (1pts), Demoralize (2pts), Fanaticism (1pts), Protection (3pts) Rune Spells: Face Chaos (1pts), Impede Chaos (1pts), Dismiss Air Elemental (1pts) Attacks: Medium Shield 75% 1D4+1D4 SR 8 12/12 HP 1H Short Spear 45% 1D6+1+1D4 SR 7 10/10 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,