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Senrella
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Stat Block
--- Senrella --- Runes: Air Beast Death Type: Player Character Homeland: Bilini / Riskland Occupation: Heavy Infantry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Senrella is Instinctive and Languid. She is a Heroic adventurer. (She/Her) Stats: Strength: 18 (90%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 10 (50%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Swim: 2 Passions & Reputations: Love (Family) 60% Loyalty (Unit) 60% Loyalty (Renkot Clan) 60% Loyalty (Bilini Tribe) 60% Reputation 14% Hate (Chaos) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 60% Fire/Sky 40% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 75% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 10% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Talastari) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 15% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 20% First Aid 25% Game 15% Herd 10% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 40% Sorcery (Spell) 0% Spirit Combat 15% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+0%)** Hide 35% Move Quietly 10% **Melee (+10%)** 1H Axe 45% 1H Hammer 20% 1H Mace 25% 1H Spear 20% 2H Axe 15% 2H Hammer 15% 2H Mace 45% 2H Spear 25% Battle Axe 20% Broadsword 25% Dagger 20% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 50% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 40% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 70% Medium Shield 25% Small Shield 25% Spirit Magic: Fanaticism (1pts) Protection (3pts) Dispel Magic (1pts) Rune Spells: Impede Chaos (1pts) Dismiss Air Elemental (1pts) Berserker (2pts) Melee Attacks: Small Axe 45% 1D6+1+1D6 SR 7 6/6 HP Large Shield 70% 1D6+1D6 SR 6 16/16 HP Ranged Attacks: Sling 40% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Senrella ** Runes: Air Beast Death Homeland: Bilini / Riskland, Occupation: Heavy Infantry, Initiate of Cult: Storm Bull STR: 18, CON: 14, SIZ: 15, DEX: 13, INT: 10, POW: 9, CHA: 13, Derived Stats: Magic Points: 9, Damage Bonus: +1D6, Hit Points: 15, Movement- Ground: 8, Swim: 2, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 60%, Loyalty (Unit) 60%, Loyalty (Renkot Clan) 60%, Loyalty (Bilini Tribe) 60%, Reputation 14%, Hate (Chaos) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Darkness 60%, Fire/Sky 40%, Air 90%, Beast 85%, Death 85%, Skills: Climb 75%, Large Shield 70%, Speak (Talastari) 55%, Rapier 50%, Battle 50%, Jump 49%, 1H Axe 45%, 2H Mace 45%, Sense Chaos 40%, Sling 40%, Dodge 36%, Crossbows 35%, Grapple 35%, Listen 35% Spirit Magic: Fanaticism (1pts), Protection (3pts), Dispel Magic (1pts) Rune Spells: Berserker (2pts), Impede Chaos (1pts), Dismiss Air Elemental (1pts) Attacks: Small Axe 45% 1D6+1+1D6 SR 7 6/6 HP Large Shield 70% 1D6+1D6 SR 6 16/16 HP Sling 40% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,