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Nata Arandesses
Full Character
Stat Block
--- Nata Arandesses --- Runes: Death Harmony Air Type: Player Character Homeland: Yellow Elf Occupation: Heavy Infantry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Nata Arandesses is Imperial and Realistic. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 9 (45%) Size: 6 (30%) Dexterity: 20 (100%) Intelligence: 19 (95%) Power: 9 (45%) Charisma: 8 (40%) Derived Stats: Hit Points: 8 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 0 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 16% Hate (Mostali) 60% Loyalty (Unit) 60% Loyalty (Forest) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 80% Earth 40% Power Runes: Death 85% Plant 10% Harmony 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 80% Dodge 50% Drive (Chariot) 15% Jump 95% Ride (Horse) 15% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 35% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 50% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Elf) 35% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 60% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 55% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+20%)** Conceal 40% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Elfsense 45% Insight (Species) 30% Listen 90% Scan 70% Search 35% Track 35% **Stealth (+25%)** Hide 50% Move Quietly 60% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 65% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 65% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 95% Spirit Magic: Dispel Magic (9pts) Detect Enemies (1pts) Rune Spells: Berserker (2pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Melee Attacks: Small Shield 95% 1D3 SR 6 8/8 HP 1H Short Spear 65% 1D6+1 SR 5 10/10 HP Ranged Attacks: Elf Bow 65% 1D8+1 SR 0 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 3/3 HP (16-18) - L Arm Armor: 7 2/2 HP (13-15) - R Arm Armor: 7 2/2 HP (12) - Chest Armor: 7 4/4 HP (9-11) - Abdomen Armor: 7 3/3 HP (5-8) - L Leg Armor: 7 3/3 HP (1-4) - R Leg Armor: 7 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Nata Arandesses ** Runes: Death Harmony Air Homeland: Yellow Elf, Occupation: Heavy Infantry, Initiate of Cult: Storm Bull STR: 15, CON: 9, SIZ: 6, DEX: 20, INT: 19, POW: 9, CHA: 8, Derived Stats: Magic Points: 9, Damage Bonus: 0, Hit Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Hate (Uz) 60%, Reputation 16%, Hate (Mostali) 60%, Loyalty (Unit) 60%, Loyalty (Forest) 60%, Devotion (Storm Bull) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 80%, Earth 40%, Fire/Sky 60%, Harmony 85%, Death 85%, Plant 10%, Skills: Small Shield 95%, Jump 95%, Listen 90%, Climb 80%, Scan 70%, 1H Spear 65%, Elf Bow 65%, Move Quietly 60%, Plant Lore 60%, Sense Chaos 55%, Battle 50%, First Aid 50%, Hide 50%, Spirit Combat 50% Spirit Magic: Dispel Magic (9pts), Detect Enemies (1pts) Rune Spells: Berserker (2pts), Impede Chaos (1pts), Summon Air Elemental (1pts) Attacks: Small Shield 95% 1D3 SR 6 8/8 HP 1H Short Spear 65% 1D6+1 SR 5 10/10 HP Elf Bow 65% 1D8+1 SR 0 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 3/3 HP (16-18) - L Arm Armor: 7 2/2 HP (13-15) - R Arm Armor: 7 2/2 HP (12) - Chest Armor: 7 4/4 HP (9-11) - Abdomen Armor: 7 3/3 HP (5-8) - L Leg Armor: 7 3/3 HP (1-4) - R Leg Armor: 7 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,