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Erinarios the Garulfsdottir
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--- Erinarios the Garulfsdottir --- Runes: Disorder Death Air Type: Player Character Homeland: Prax: Sable Riders Occupation: Heavy Infantry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Erinarios the Garulfsdottir is Rowdy and Growly. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 9 (45%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 17 (85%) Power: 9 (45%) Charisma: 14 (70%) Derived Stats: Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 13% Hate (Chaos) 70% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 80% Moon 70% Power Runes: Death 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Ride (Sable Antelope) 40% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 40% Customs (Heortling) 0% Customs (Sable Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 25% Herd 70% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 55% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 35% 1H Hammer 20% 1H Mace 25% 1H Spear 75% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 75% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 85% Small Shield 25% Spirit Magic: Fanaticism (1pts) Protection (3pts) Detect Enemies (1pts) Demoralize (2pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Melee Attacks: Dagger 75% 1D4+2 SR 9 6/6 HP Medium Shield 85% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Erinarios the Garulfsdottir ** Runes: Disorder Death Air Homeland: Prax: Sable Riders, Occupation: Heavy Infantry, Initiate of Cult: Storm Bull STR: 10, CON: 9, SIZ: 13, DEX: 10, INT: 17, POW: 9, CHA: 14, Derived Stats: Magic Points: 9, Damage Bonus: 0, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Reputation 13%, Hate (Chaos) 70%, Love (Family) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 80%, Moon 70%, Disorder 85%, Death 85%, Skills: Medium Shield 85%, 1H Spear 75%, Dagger 75%, Herd 70%, Speak (Praxian) 60%, Scan 55%, Battle 50%, Listen 45%, Climb 40%, Cult Lore (Storm Bull) 40%, Ride (Sable Antelope) 40%, Homeland Lore (Local) 40%, Spirit Combat 40%, Customs (Sable Tribe) 35% Spirit Magic: Protection (3pts), Detect Enemies (1pts), Demoralize (2pts), Fanaticism (1pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts) Attacks: Dagger 75% 1D4+2 SR 9 6/6 HP Medium Shield 85% 1D4 SR 8 12/12 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,