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Jingleheimer
Full Character
Stat Block
--- Jingleheimer --- Runes: Fertility Man Air Type: Player Character Homeland: Broo Occupation: Bountyhunter Initiate of Cult: Foundchild Standard of Living: Free Income: 70 L Ransom: 300 L Description: JJJS Stats: Strength: 18 (90%) Constitution: 19 (95%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 8 (40%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 19 Healing Rate: 0 Movement: Ground: 9 Passions & Reputations: Love (Family) 60% Fear 60% Hate 60% Honor 80% Loyalty 60% Devotion 60% Reputation 31% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 20% Air 60% Power Runes: Beast 25% Harmony 50% Illusion 50% Death 25% Truth 50% Man 75% Disorder 50% Movement 50% Fertility 75% Chaos 10% Stasis 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 25% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 30% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Foundchild) 25% Customs (Heortling) 20% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Homeland) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 40% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 20% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Foundchild) 40% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 40% Listen 45% Scan 45% Search 45% Track 65% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 50% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 60% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 55% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 85% Medium Shield 35% Small Shield 35% Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: Large Shield 85% 1D6+1D4 SR 7 16/16 HP Quarterstaff 50% 1D8+1D4 SR 4 8/8 HP Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 3 6/6 HP (13-15) - R Arm Armor: 3 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 3 7/7 HP (1-4) - R Leg Armor: 3 7/7 HP Equipment: History: 35 Lunars Linothorax (3 pts) Cuirboilli graves and vambraces (3 pts) Open helm (4 pts) 1d3 distinctive scars Appropiate weapons sleeping roll Booty 2d100 Normal clothing Linothorax (3 pts) Cuirboilli graves and vambraces (3 pts) Open helm (4 pts) 1d3 distinctive scars Appropiate weapons sleeping roll Booty 2d100 Normal clothing
** Jingleheimer ** Runes: Fertility Man Air Homeland: Broo, Occupation: Bountyhunter, Initiate of Cult: Foundchild STR: 18, CON: 19, SIZ: 12, DEX: 14, INT: 17, POW: 12, CHA: 8, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 19, Movement- Ground: 9, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Hate 60%, Honor 80%, Loyalty 60%, Devotion 60%, Reputation 31%, Love (Family) 60%, Fear 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 60%, Movement 50%, Man 75%, Disorder 50%, Fertility 75%, Chaos 10%, Stasis 50%, Harmony 50%, Beast 25%, Illusion 50%, Death 25%, Truth 50%, Skills: Large Shield 85%, Track 65%, Quarterstaff 60%, Axe, Throwing 55%, Jump 52%, Climb 50%, 1H Spear 50%, Listen 45%, Crossbows 45%, Fist 45%, Grapple 45%, Search 45%, Scan 45%, Homeland Lore (Local) 40% Rune Spells: Sureshot (1pts), Draw Beast (1pts), Beastmaster (2pts) Attacks: Large Shield 85% 1D6+1D4 SR 7 16/16 HP Quarterstaff 50% 1D8+1D4 SR 4 8/8 HP Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 3 6/6 HP (13-15) - R Arm Armor: 3 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 3 7/7 HP (1-4) - R Leg Armor: 3 7/7 HP Equipment: History: 35 Lunars, Linothorax (3 pts), Cuirboilli graves and vambraces (3 pts) , Open helm (4 pts), 1d3 distinctive scars, Appropiate weapons, sleeping roll, Booty 2d100, Normal clothing, Linothorax (3 pts), Cuirboilli graves and vambraces (3 pts) , Open helm (4 pts), 1d3 distinctive scars, Appropiate weapons, sleeping roll, Booty 2d100, Normal clothing,