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Senesdottir
Full Character
Stat Block
--- Senesdottir --- Runes: Illusion Beast Darkness Type: Player Character Homeland: Prax: High Llama Rider Occupation: Philosopher Initiate of Cult: Eurmal Standard of Living: Free Income: 60 L Ransom: 150 L Description: Senesdottir is Noble and Homeless. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 17 (85%) Charisma: 13 (65%) Derived Stats: Hit Points: 14 Healing Rate: 2 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 16% Hate (Chaos) 60% Love (Family) 60% Love (Wisdom) 60% Loyalty (Tribe) 60% Hate (Authority) 60% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Water 10% Darkness 80% Fire/Sky 40% Moon 60% Power Runes: Beast 85% Illusion 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 90% Drive (Chariot) 10% Jump 35% Ride (High Llama) 45% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 35% Dance 20% Disguise 15% Fast Talk 30% Intimidate 25% Intrigue 15% Orate 45% Sing 20% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 40% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Eurmal) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (High Llama Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 20% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 75% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 20% Spirit Combat 75% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 30% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 25% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 30% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 25% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 25% Spirit Magic: Glamour (2pts) Shimmer (7pts) Disruption (1pts) Rune Spells: Reflection (1pts) Illusory Motion (1pts) Illusory Substance (1pts) Melee Attacks: Dagger 35% 1D4+2+1D4 SR 8 6/6 HP Large Shield 25% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Senesdottir ** Runes: Illusion Beast Darkness Homeland: Prax: High Llama Rider, Occupation: Philosopher, Initiate of Cult: Eurmal STR: 12, CON: 12, SIZ: 16, DEX: 10, INT: 15, POW: 17, CHA: 13, Derived Stats: Magic Points: 17, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 60%, Hate (Authority) 60%, Reputation 16%, Hate (Chaos) 60%, Love (Family) 60%, Love (Wisdom) 60%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Moon 60%, Water 10%, Darkness 80%, Beast 85%, Illusion 85%, Skills: Dodge 90%, Spirit Combat 75%, Meditate 75%, Speak (Praxian) 60%, Orate 45%, Climb 45%, Herd 45%, Ride (High Llama) 45%, Homeland Lore (Local) 40%, Animal Lore 40%, Charm 35%, Peaceful Cut 35%, Jump 35%, Customs (High Llama Tribe) 35% Spirit Magic: Glamour (2pts), Shimmer (7pts), Disruption (1pts) Rune Spells: Reflection (1pts), Illusory Motion (1pts), Illusory Substance (1pts) Attacks: Dagger 35% 1D4+2+1D4 SR 8 6/6 HP Large Shield 25% 1D6+1D4 SR 7 16/16 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,