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Hofarl
Full Character
Stat Block
--- Hofarl --- Runes: Harmony Beast Air Type: Player Character Homeland: Prax: High Llama Rider Occupation: Assistant Shaman Initiate of Cult: Telmor Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Hofarl is Self-Disciplined and Heart Broken. He is a Heroic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 9 (45%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 9 (45%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 10 Healing Rate: 2 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaman) 60% Reputation 10% Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Water 10% Darkness 40% Air 80% Moon 60% Power Runes: Beast 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 29% Drive (Chariot) 10% Jump 51% Ride (High Llama) 55% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 90% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Spiritspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 20% Customs (Heortling) 0% Customs (High Llama Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 35% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 115% Spirit Dance 10% Spirit Lore 20% Spirit Travel 20% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 25% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 25% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 30% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 25% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 25% Spirit Magic: Ironhand (4pts) Disruption (1pts) Visibility (2pts) Spirit Screen (8pts) Heal (1pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Wolfrunning (2pts) Melee Attacks: Grapple 45% Special+1D6 SR 8 0/0 HP Medium Shield 25% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Hofarl ** Runes: Harmony Beast Air Homeland: Prax: High Llama Rider, Occupation: Assistant Shaman, Initiate of Cult: Telmor STR: 18, CON: 9, SIZ: 15, DEX: 12, INT: 14, POW: 9, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 10, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Reputation 10%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Water 10%, Darkness 40%, Air 80%, Moon 60%, Beast 85%, Harmony 85%, Skills: Spirit Combat 115%, Sing 90%, Climb 70%, Ride (High Llama) 55%, Jump 51%, Speak (Praxian) 50%, Herd 50%, Grapple 45%, Crossbows 45%, Dagger 35%, Fist 35%, Treat Poison 35%, Homeland Lore (Local) 35%, Scan 30% Spirit Magic: Visibility (2pts), Spirit Screen (8pts), Heal (1pts), Ironhand (4pts), Disruption (1pts) Rune Spells: Wolfhide (3pts), Wolf's Head (1pts), Wolfrunning (2pts) Attacks: Grapple 45% Special+1D6 SR 8 0/0 HP Medium Shield 25% 1D4+1D6 SR 7 12/12 HP Light Crossbow 45% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,