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Glurg
Full Character
Stat Block
--- Glurg --- Runes: Darkness Air Beast Type: Player Character Homeland: Dark Trolls Occupation: Troll Warrior Initiate of Cult: Kyger Litor Standard of Living: Free Income: 60 L Ransom: 500 L Description: 13 pt. POW/Spirit Crystal. A finely-made musical instrument, imbued with magical properties (add +20% to Play Instrument when used). Stats: Strength: 32 (160%) Constitution: 20 (100%) Size: 27 (135%) Dexterity: 11 (55%) Intelligence: 10 (50%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +3D6 Hit Points: 25 Healing Rate: 0 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 0 Movement: Ground: 8 Passions & Reputations: Honor (Self) 60% Hate (Trolls) 60% Loyalty (Matriarch) 60% Reputation 10% Fear (Undead) 60% Love (Family) 60% Hate (Mostali) 60% Hate (Aldryami) 60% Devotion (Kyger Litor) 60% **Cults: Kyger Litor - Initiate - Rune Points: 3 Elemental Runes: Darkness 80% Air 80% Earth 20% Power Runes: Stasis 25% Illusion 50% Man 25% Truth 50% Fertility 50% Beast 75% Death 50% Harmony 50% Disorder 50% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 27% Drive (Chariot) 10% Jump 38% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 30% Speak (Darktongue) 80% Speak (Esrolian) 25% **Knowledge (+0%)** Animal Lore 5% Battle 50% Celestial Lore 5% Cult Lore (Kyger Litor) 15% Customs (Uz) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Lore (Troll) 25% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Spirit Combat 55% Worship (Kyger Litor) 25% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Play Instrument (Mace Horn) 35% Sleight 30% **Perception (+0%)** Darksense Scan 70% Darksense Search 35% Insight (Species) 20% Listen 45% Scan 25% Search 25% Track 5% **Stealth (-20%)** Hide 10% Move Quietly 10% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 95% 1H Spear 25% 2H Axe 25% 2H Hammer 40% 2H Mace 55% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 40% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 95% Medium Shield 35% Small Shield 35% Spirit Magic: Heal (1pts) Darkwall (2pts) Extinguish (2pts) Rune Spells: Command (2pts) Darksee (1pts) Summon Darkness Elemental (1pts) Dismiss Darkness Elemental (1pts) Melee Attacks: Fist 45% 1D3+3D6 SR 7 0/0 HP Grapple 45% Special+3D6 SR 7 0/0 HP Large Shield 95% 1D6+3D6 SR 6 16/16 HP Glurgs Magic Horn Mace 95% 1d10+4+3D6 SR 6 8/8 HP Ranged Attacks: Sling 40% 1D8 SR 3 80/80 HP Rng 80 Light Crossbow 45% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 9/9 HP (16-18) - L Arm Armor: 3 8/8 HP (13-15) - R Arm Armor: 3 8/8 HP (12) - Chest Armor: 4 10/10 HP (9-11) - Abdomen Armor: 4 9/9 HP (5-8) - L Leg Armor: 3 9/9 HP (1-4) - R Leg Armor: 3 9/9 HP Equipment: Heavy Mace Other weapons Sling Large shield Cuirboilli greaves and vambraces (each 3pts) Light scale hauberk (4pts) Open helm (4pts) Owns INT x 100 bolgs
** Glurg ** Runes: Darkness Air Beast Homeland: Dark Trolls, Occupation: Troll Warrior, Initiate of Cult: Kyger Litor STR: 32, CON: 20, SIZ: 27, DEX: 11, INT: 10, POW: 13, CHA: 12, Derived Stats: Damage Bonus: +3D6, Hit Points: 25, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 Passions: Devotion (Kyger Litor) 60%, Reputation 10%, Fear (Undead) 60%, Love (Family) 60%, Hate (Mostali) 60%, Hate (Aldryami) 60%, Honor (Self) 60%, Hate (Trolls) 60%, Loyalty (Matriarch) 60%, Cults: Kyger Litor - Initiate - Rune Points: 3 Runes: Darkness 80%, Air 80%, Earth 20%, Truth 50%, Fertility 50%, Man 25%, Death 50%, Harmony 50%, Disorder 50%, Beast 75%, Movement 75%, Illusion 50%, Stasis 25%, Skills: Large Shield 95%, 1H Mace 95%, Speak (Darktongue) 80%, Darksense Scan 70%, 2H Mace 55%, Spirit Combat 55%, Battle 50%, Climb 45%, Crossbows 45%, Listen 45%, Fist 45%, Grapple 45%, Sling 40%, 2H Hammer 40% Spirit Magic: Heal (1pts), Darkwall (2pts), Extinguish (2pts) Rune Spells: Command (2pts), Darksee (1pts), Summon Darkness Elemental (1pts), Dismiss Darkness Elemental (1pts) Attacks: Large Shield 95% 1D6+3D6 SR 6 16/16 HP Glurgs Magic Horn Mace 95% 1d10+4+3D6 SR 6 8/8 HP Fist 45% 1D3+3D6 SR 7 0/0 HP Grapple 45% Special+3D6 SR 7 0/0 HP Sling 40% 1D8 SR 3 80/80 HP Rng 80 Light Crossbow 45% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 9/9 HP (16-18) - L Arm Armor: 3 8/8 HP (13-15) - R Arm Armor: 3 8/8 HP (12) - Chest Armor: 4 10/10 HP (9-11) - Abdomen Armor: 4 9/9 HP (5-8) - L Leg Armor: 3 9/9 HP (1-4) - R Leg Armor: 3 9/9 HP Equipment: Heavy Mace, Other weapons, Sling, Large shield, Cuirboilli greaves and vambraces (each 3pts), Light scale hauberk (4pts), Open helm (4pts), Owns INT x 100 bolgs,