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Keortar Korast the Hargor Black-Bladenstar Dangarl Derdurev Rast Eoanth
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--- Keortar Korast the Hargor Black-Bladenstar Dangarl Derdurev Rast Eoanth --- Runes: Death Truth Fire/Sky Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Keortar Korast the Hargor Black-Bladenstar Dangarl Derdurev Rast Eoanth is Timid and Intuitive. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 17% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Fire/Sky 80% Air 10% Moon 60% Power Runes: Death 85% Truth 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 65% Speak (Flamespeech) 25% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 35% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 40% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 35% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 80% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 50% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Farsee (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Sling 50% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Keortar Korast the Hargor Black-Bladenstar Dangarl Derdurev Rast Eoanth ** Runes: Death Truth Fire/Sky Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Yelmalio STR: 15, CON: 12, SIZ: 16, DEX: 11, INT: 15, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 60%, Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 80%, Air 10%, Moon 60%, Death 85%, Truth 85%, Skills: Dagger 80%, Battle 70%, Sing 65%, Speak (Heortling) 55%, Spirit Combat 50%, Listen 50%, Sling 50%, Climb 50%, Scan 50%, Evaluate 40%, Farm 35%, Cult Lore (Yelmalio) 35%, Medium Shield 35%, Homeland Lore (Local) 35% Spirit Magic: Farsee (1pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Sling 50% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,