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Sarantik
Full Character
Stat Block
--- Sarantik --- Runes: Harmony Fertility Fire/Sky Type: Player Character Homeland: Old Tarsh Occupation: Merchant Initiate of Cult: Yelm Standard of Living: Free Income: 500 L Ransom: 500 L Description: Sarantik is Tough and Generous. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 17 (85%) Size: 12 (60%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 16 (80%) Derived Stats: Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 17 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Earth 70% Darkness 40% Fire/Sky 80% Power Runes: Harmony 85% Fertility 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 50% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 75% Speak (Firespeech) 25% Speak (Heortling) 15% Speak (Tarshite) 55% Speak (Tradetalk) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 20% Customs (Heortling) 15% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 45% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 70% Mineral Lore 20% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 30% Worship (Orlanth) 0% Worship (Yelm) 55% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 25% Dagger 30% Fist 55% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Farsee (6pts) Speedart (1pts) Extinguish (3pts) Rune Spells: Fight Disease (1pts) Dismiss Fire Elemental (1pts) Sureshot (1pts) Melee Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Sarantik ** Runes: Harmony Fertility Fire/Sky Homeland: Old Tarsh, Occupation: Merchant, Initiate of Cult: Yelm STR: 10, CON: 17, SIZ: 12, DEX: 12, INT: 14, POW: 15, CHA: 16, Derived Stats: Damage Bonus: 0, Hit Points: 17, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Earth 70%, Darkness 40%, Fire/Sky 80%, Harmony 85%, Fertility 85%, Skills: Sing 75%, Manage Household 70%, Speak (Tarshite) 55%, Worship (Yelm) 55%, Fist 55%, Spirit Combat 50%, Bargain 50%, Climb 50%, Speak (Tradetalk) 45%, Evaluate 45%, Jump 36%, Medium Shield 35%, Insight (Human) 35%, Homeland Lore (Local) 35% Spirit Magic: Speedart (1pts), Extinguish (3pts), Farsee (6pts) Rune Spells: Sureshot (1pts), Fight Disease (1pts), Dismiss Fire Elemental (1pts) Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,