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Kenrella thers
Full Character
Stat Block
--- Kenrella thers --- Runes: Harmony Truth Water Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Dormal the Sailor Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Kenrella thers is Nimble and Dull. She is a Common adventurer. (She/Her) Stats: Strength: 8 (40%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 9 (45%) Intelligence: 13 (65%) Power: 5 (25%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 5 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Shaman) 60% Love (Sea) 60% Reputation 5% Love (Family) 60% Loyalty (Clan) 60% **Cults: Dormal the Sailor - Initiate - Rune Points: 1 Elemental Runes: Air 10% Water 60% Darkness 20% Power Runes: Harmony 75% Truth 75% Condition Runes: Skills: **Agility (-5%)** Boat 45% Climb 45% Dodge 13% Drive (Chariot) 0% Jump 22% Ride (Horse) 0% Swim 50% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Spiritspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Dormal the Sailor) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 5% Spirit Lore 15% Spirit Travel 15% Understand Herd Beast 0% Worship (Dormal the Sailor) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Craft (Woodworking) 25% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Repair (4pts) Coordination (2pts) Rune Spells: Float (1pts) Melee Attacks: Grapple 30% Special+1D4 SR 8 0/0 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Kenrella thers ** Runes: Harmony Truth Water Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Dormal the Sailor STR: 8, CON: 13, SIZ: 17, DEX: 9, INT: 13, POW: 5, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 5, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Sea) 60%, Reputation 5%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Dormal the Sailor - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 10%, Water 60%, Harmony 75%, Truth 75%, Skills: Spirit Combat 70%, Swim 50%, Boat 45%, Climb 45%, Medium Shield 45%, Farm 45%, Cult Lore (Dormal the Sailor) 40%, Sing 35%, Homeland Lore (Local) 35%, Crossbows 30%, Search 30%, Large Shield 30%, Fist 30%, Scan 30% Spirit Magic: Repair (4pts), Coordination (2pts) Rune Spells: Float (1pts) Attacks: Grapple 30% Special+1D4 SR 8 0/0 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,