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Mernvale Red Weaver
Full Character
Stat Block
--- Mernvale Red Weaver --- Runes: Beast Truth Fire/Sky Type: Player Character Homeland: Esrolia Occupation: Hunter Initiate of Cult: Yelmalio Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Mernvale Red Weaver is Unfriendly and Irreverent. She is a Common adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 9 (45%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 13 (65%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 60% Loyalty (City) 60% Loyalty (Clan) 70% Loyalty (Temple) 60% **Cults: Yelmalio - Initiate - Rune Points: 1 Elemental Runes: Moon 40% Earth 10% Darkness 20% Fire/Sky 60% Power Runes: Truth 75% Beast 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 15% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 30% Speak (Esrolian) 55% Speak (Flamespeech) 25% Speak (Heortling) 0% Speak (Tradetalk) 25% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 15% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 20% Customs (Esrolian) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 55% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 50% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 20% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 60% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 35% Spirit Magic: Farsee (3pts) Detect (Substance) (1pts) Rune Spells: Sunbright (2pts) Melee Attacks: Fist 30% 1D3 SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Ranged Attacks: Self Bow 60% 1D6+1 SR 3 5/5 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Mernvale Red Weaver ** Runes: Beast Truth Fire/Sky Homeland: Esrolia, Occupation: Hunter, Initiate of Cult: Yelmalio STR: 12, CON: 13, SIZ: 12, DEX: 9, INT: 16, POW: 14, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 5%, Love (Family) 60%, Loyalty (City) 60%, Loyalty (Clan) 70%, Loyalty (Temple) 60%, Cults: Yelmalio - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 60%, Moon 40%, Earth 10%, Beast 75%, Truth 75%, Skills: Self Bow 60%, Worship (Yelmalio) 55%, Speak (Esrolian) 55%, Animal Lore 50%, Scan 50%, Track 50%, Spirit Combat 40%, Farm 40%, Listen 40%, Climb 40%, Homeland Lore (Local) 35%, Medium Shield 35%, Small Shield 35%, Search 30% Spirit Magic: Farsee (3pts), Detect (Substance) (1pts) Rune Spells: Sunbright (2pts) Attacks: Fist 30% 1D3 SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Self Bow 60% 1D6+1 SR 3 5/5 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,