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Sir Bent Aflack
Full Character
Stat Block
--- Sir Bent Aflack --- Runes: Death Truth Air Type: Player Character Homeland: Durulz (Ducks) Occupation: Warrior Noble Initiate of Cult: Humakt Standard of Living: Noble Income: 1200 L Ransom: 10000 L Description: Stats: Strength: 12 (60%) Constitution: 21 (105%) Size: 10 (50%) Dexterity: 15 (75%) Intelligence: 17 (85%) Power: 18 (90%) Charisma: 15 (75%) Derived Stats: Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 22 Healing Rate: 0 Magic Points: 18 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty 60% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Water 40% Darkness 20% Air 70% Power Runes: Illusion 25% Movement 50% Man 50% Harmony 50% Beast 50% Fertility 25% Death 75% Stasis 50% Disorder 50% Truth 75% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 50% Dodge 80% Drive (Chariot) 15% Jump 65% Ride (Horse) 30% Swim 90% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 45% Dance 30% Disguise 20% Fast Talk 40% Intimidate 90% Intrigue 30% Orate 45% Sing 35% Speak (Heortling) 0% Speak (Heortling) 65% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 60% Bureacracy 35% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 55% Customs (Heortling) 35% Customs (Heortling) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 25% Game 30% Herd 30% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 40% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 30% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 30% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 50% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 70% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 100% Dagger 45% Fist 45% Grapple 45% Greatsword 60% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 35% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 65% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 85% Small Shield 35% Melee Attacks: Broadsword 100% 1D8+1 SR 6 12/12 HP Greatsword 60% 2D8 SR 5 12/12 HP Medium Shield 85% 1D4 SR 7 12/12 HP Ranged Attacks: Arbalest 65% 3D6+1 SR 2 10/10 HP Rng 150 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP
** Sir Bent Aflack ** Runes: Death Truth Air Homeland: Durulz (Ducks), Occupation: Warrior Noble, Initiate of Cult: Humakt STR: 12, CON: 21, SIZ: 10, DEX: 15, INT: 17, POW: 18, CHA: 15, Derived Stats: Magic Points: 18, Damage Bonus: 0, Hit Points: 22, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 Passions: Loyalty (Tribe) 60%, Honor 60%, Loyalty 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Water 40%, Darkness 20%, Air 70%, Illusion 25%, Movement 50%, Man 50%, Harmony 50%, Beast 50%, Fertility 25%, Death 75%, Stasis 50%, Disorder 50%, Truth 75%, Skills: Broadsword 100%, Swim 90%, Intimidate 90%, Medium Shield 85%, Dodge 80%, 1H Spear 70%, Speak (Heortling) 65%, Homeland Lore (Local) 65%, Jump 65%, Arbalest 65%, Greatsword 60%, Battle 60%, Cult Lore (Humakt) 55%, Climb 50% Attacks: Broadsword 100% 1D8+1 SR 6 12/12 HP Greatsword 60% 2D8 SR 5 12/12 HP Medium Shield 85% 1D4 SR 7 12/12 HP Arbalest 65% 3D6+1 SR 2 10/10 HP Rng 150 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP