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Kenrenorthsdottir
Full Character
Stat Block
--- Kenrenorthsdottir --- Runes: Man Movement Water Type: Player Character Homeland: Durulz (Ducks) Occupation: Herder Rune Lord of Cult: Daka Fal Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Kenrenorthsdottir is Fortunate and Loquacious. She is a Epic adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 15 (75%) Size: 8 (40%) Dexterity: 15 (75%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 15 (75%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Reputation 17% **Cults: Daka Fal - Rune Lord - Rune Points: 8 Elemental Runes: Air 70% Earth 70% Water 90% Power Runes: Man 95% Movement 95% Condition Runes: Skills: **Agility (+5%)** Boat 60% Climb 70% Dodge 45% Drive (Chariot) 10% Jump 100% Ride (Horse) 0% Swim 85% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 70% Disguise 10% Fast Talk 30% Intimidate 60% Intrigue 10% Orate 15% Sing 90% Speak (Heortling) 55% Speak (Spiritspeech) 25% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Daka Fal) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 25% Game 20% Herd 50% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 70% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 110% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Daka Fal) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 65% Search 30% Track 20% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 25% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 45% Fist 60% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 65% Pole Lasso 15% Rock 25% Self Bow 15% Sling 95% Staff Sling 20% Throwing Dagger 60% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 65% Small Shield 25% Spirit Magic: Shimmer (13pts) Disruption (1pts) Summon (1pts) Rune Spells: Free Ghost (1pts) Discorporation (1pts) Spirit Melding (2pts) Spirit Guardian (1pts) Incarnate Ancestor (3pts) Summon Spirit Teacher (2pts) Summon Specific Ancestor (1pts) Axis Mundi (1pts) Melee Attacks: Fist 60% 1D3 SR 8 0/0 HP Large Shield 85% 1D6 SR 7 16/16 HP Ranged Attacks: Sling 95% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Kenrenorthsdottir ** Runes: Man Movement Water Homeland: Durulz (Ducks), Occupation: Herder, Rune Lord of Cult: Daka Fal STR: 9, CON: 15, SIZ: 8, DEX: 15, INT: 15, POW: 12, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 17%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Daka Fal - Rune Lord - Rune Points: 8 Runes: Earth 70%, Water 90%, Air 70%, Man 95%, Movement 95%, Skills: Spirit Combat 110%, Jump 100%, Sling 95%, Sing 90%, Swim 85%, Large Shield 85%, Dance 70%, Climb 70%, Peaceful Cut 70%, Javelin 65%, Scan 65%, Medium Shield 65%, Fist 60%, Throwing Dagger 60% Spirit Magic: Shimmer (13pts), Disruption (1pts), Summon (1pts) Rune Spells: Spirit Guardian (1pts), Incarnate Ancestor (3pts), Summon Spirit Teacher (2pts), Summon Specific Ancestor (1pts), Axis Mundi (1pts), Free Ghost (1pts), Discorporation (1pts), Spirit Melding (2pts) Attacks: Fist 60% 1D3 SR 8 0/0 HP Large Shield 85% 1D6 SR 7 16/16 HP Sling 95% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,