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Aressa
Full Character
Stat Block
--- Aressa --- Runes: Beast Movement Air Type: Player Character Homeland: Durulz (Ducks) Occupation: Herder Initiate of Cult: Orlanth Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Aressa is Truculent and Unrestrained. She is a Common adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 8 (40%) Size: 8 (40%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 9 (45%) Charisma: 5 (25%) Derived Stats: Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 7 Healing Rate: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 5% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Devotion (Orlanth) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 70% Moon 40% Earth 20% Power Runes: Beast 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 0% Swim 95% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 15% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 50% Speak (Stormspeech) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 55% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 60% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 45% Search 35% Track 25% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 40% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 50% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 70% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 70% Medium Shield 45% Small Shield 30% Spirit Magic: Mobility (1pts) Strength (2pts) Disruption (1pts) Rune Spells: Summon Air Elemental (1pts) Melee Attacks: Broadsword 40% 1D8+1 SR 6 12/12 HP Large Shield 70% 1D6 SR 7 16/16 HP Ranged Attacks: Sling 70% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Aressa ** Runes: Beast Movement Air Homeland: Durulz (Ducks), Occupation: Herder, Initiate of Cult: Orlanth STR: 9, CON: 8, SIZ: 8, DEX: 14, INT: 17, POW: 9, CHA: 5, Derived Stats: Damage Bonus: 0, Hit Points: 7, Magic Points: 9, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Air 70%, Moon 40%, Earth 20%, Movement 75%, Beast 75%, Skills: Swim 95%, Large Shield 70%, Sling 70%, Peaceful Cut 60%, Climb 55%, Herd 55%, Fist 50%, Speak (Heortling) 50%, Jump 47%, Scan 45%, Medium Shield 45%, 1H Spear 40%, Grapple 40%, Broadsword 40% Spirit Magic: Mobility (1pts), Strength (2pts), Disruption (1pts) Rune Spells: Summon Air Elemental (1pts) Attacks: Large Shield 70% 1D6 SR 7 16/16 HP Broadsword 40% 1D8+1 SR 6 12/12 HP Sling 70% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,