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Dancer
Full Character
Stat Block
--- Dancer --- Runes: Man Movement Water Type: Player Character Homeland: Yellow Elf Occupation: Assistant Shaman Initiate of Cult: Engizi Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Dancer is Defective and Sweet. He is a Heroic adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 11 (55%) Size: 9 (45%) Dexterity: 16 (80%) Intelligence: 15 (75%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Forest) 60% Loyalty (Shaman) 60% Devotion (Engizi) 60% Hate (Uz) 60% Reputation 13% Hate (Mostali) 60% **Cults: Engizi - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Water 80% Air 40% Power Runes: Movement 85% Plant 10% Man 85% Condition Runes: Skills: **Agility (+5%)** Boat 30% Climb 100% Dodge 47% Drive (Chariot) 10% Jump 78% Ride (Horse) 10% Swim 30% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 35% Speak (Boatspeech) 35% Speak (Heortling) 0% Speak (Spiritspeech) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Engizi) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 55% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Elf) 30% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 80% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 105% Spirit Dance 10% Spirit Lore 20% Spirit Travel 20% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Engizi) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Elfsense 50% Insight (Species) 25% Listen 60% Scan 30% Search 30% Track 30% **Stealth (+10%)** Hide 35% Move Quietly 35% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 50% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Extinguish (1pts) Coordination (1pts) Shimmer (7pts) Mobility (1pts) Rivereyes (1pts) Rune Spells: Strongnet (2pts) Fireshield (2pts) Summon Cult Spirit (1pts) Melee Attacks: Small Shield 35% 1D3 SR 6 8/8 HP Fist 35% 1D3 SR 7 0/0 HP Ranged Attacks: Elf Bow 50% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Dancer ** Runes: Man Movement Water Homeland: Yellow Elf, Occupation: Assistant Shaman, Initiate of Cult: Engizi STR: 9, CON: 11, SIZ: 9, DEX: 16, INT: 15, POW: 9, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Shaman) 60%, Devotion (Engizi) 60%, Hate (Uz) 60%, Reputation 13%, Hate (Mostali) 60%, Loyalty (Forest) 60%, Cults: Engizi - Initiate - Rune Points: 3 Runes: Air 40%, Earth 60%, Water 80%, Movement 85%, Plant 10%, Man 85%, Skills: Spirit Combat 105%, Climb 100%, Plant Lore 80%, Jump 78%, Listen 60%, First Aid 55%, Elfsense 50%, Elf Bow 50%, Dodge 47%, Crossbows 35%, Cult Lore (Engizi) 35%, Grapple 35%, Sing 35%, Move Quietly 35% Spirit Magic: Coordination (1pts), Shimmer (7pts), Mobility (1pts), Rivereyes (1pts), Extinguish (1pts) Rune Spells: Summon Cult Spirit (1pts), Strongnet (2pts), Fireshield (2pts) Attacks: Small Shield 35% 1D3 SR 6 8/8 HP Fist 35% 1D3 SR 7 0/0 HP Elf Bow 50% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,