The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Barmastulfsson
Full Character
Stat Block
--- Barmastulfsson --- Runes: Disorder Movement Air Type: Player Character Homeland: Prax: Bison Riders Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Barmastulfsson is Cold Hearted and Macho. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 13 (65%) Dexterity: 3 (15%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 7 (35%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 5 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Devotion (Orlanth) 60% Reputation 15% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Air 70% Moon 40% Darkness 20% Power Runes: Disorder 75% Movement 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge -4% Drive (Chariot) -5% Jump -1% Ride (Bison) 30% Ride (Horse) 5% Swim 5% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 10% Orate 60% Sing 15% Speak (Heortling) 5% Speak (Praxian) 45% Speak (Stormspeech) 30% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 20% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 40% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 0% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 5% Broadsword 25% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 15% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 30% Dagger, Throwing 0% Elf Bow 0% Javelin 55% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 10% Medium Shield 60% Small Shield 10% Spirit Magic: Demoralize (2pts) Disruption (1pts) Protection (2pts) Rune Spells: Dismiss Elemental (1pts) Melee Attacks: Dagger 20% 1D4+2 SR 11 6/6 HP Medium Shield 60% 1D4 SR 10 12/12 HP Ranged Attacks: Thrown Javelin 55% 1D10 SR 5 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Barmastulfsson ** Runes: Disorder Movement Air Homeland: Prax: Bison Riders, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 11, CON: 10, SIZ: 13, DEX: 3, INT: 13, POW: 12, CHA: 7, Derived Stats: Magic Points: 12, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Leader) 60%, Devotion (Orlanth) 60%, Reputation 15%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Air 70%, Moon 40%, Darkness 20%, Disorder 75%, Movement 75%, Skills: Medium Shield 60%, Orate 60%, Manage Household 55%, Javelin 55%, Speak (Praxian) 45%, Herd 40%, Spirit Combat 40%, Worship (Orlanth) 40%, Homeland Lore (Local) 35%, Insight (Human) 35%, Ride (Bison) 30%, Customs (Bison Tribe) 30%, Climb 30%, Peaceful Cut 30% Spirit Magic: Demoralize (2pts), Disruption (1pts), Protection (2pts) Rune Spells: Dismiss Elemental (1pts) Attacks: Dagger 20% 1D4+2 SR 11 6/6 HP Medium Shield 60% 1D4 SR 10 12/12 HP Thrown Javelin 55% 1D10 SR 5 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,