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Venalor Darkar the Wise
Full Character
Stat Block
--- Venalor Darkar the Wise --- Runes: Fertility Earth Darkness Type: Player Character Homeland: Prax: Pol-Joni Occupation: Noble Initiate of Cult: High King Elf Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Venalor Darkar the Wise is Trusting and Foolish. They is a Heroic adventurer. (They/Them) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 7 (35%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Devotion (Aldrya) 60% Honor 60% Reputation 18% **Cults: High King Elf - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 80% Darkness 60% Power Runes: Fertility 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 35% Orate 45% Sing 30% Speak (Heortling) 5% Speak (Praxian) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (High King Elf) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 15% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 70% Mineral Lore 10% Peaceful Cut 55% Plant Lore 30% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 60% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 20% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 25% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 90% Small Shield 20% Spirit Magic: Summon (2pts) Dispel Magic (1pts) Spell Matrix Enchantment (1pts) Rune Spells: Shield (1pts) Reflection (1pts) Accelerate Growth (1pts) Melee Attacks: Medium Shield 90% 1D4+1D4 SR 7 12/12 HP Broadsword 60% 1D8+1+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Venalor Darkar the Wise ** Runes: Fertility Earth Darkness Homeland: Prax: Pol-Joni, Occupation: Noble, Initiate of Cult: High King Elf STR: 12, CON: 13, SIZ: 15, DEX: 12, INT: 14, POW: 12, CHA: 7, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Devotion (Aldrya) 60%, Honor 60%, Reputation 18%, Cults: High King Elf - Initiate - Rune Points: 3 Runes: Air 50%, Earth 80%, Darkness 60%, Fertility 85%, Skills: Medium Shield 90%, Manage Household 70%, Broadsword 60%, Peaceful Cut 55%, Spirit Combat 50%, Climb 50%, Herd 50%, Jump 46%, Orate 45%, Speak (Praxian) 45%, Insight (Human) 35%, Intrigue 35%, Homeland Lore (Local) 35%, Customs (Pol-Joni) 30% Spirit Magic: Dispel Magic (1pts), Spell Matrix Enchantment (1pts), Summon (2pts) Rune Spells: Shield (1pts), Reflection (1pts), Accelerate Growth (1pts) Attacks: Broadsword 60% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 90% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,