The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Ivarnarios the Franth
Full Character
Stat Block
--- Ivarnarios the Franth --- Runes: Air Harmony Death Type: Player Character Homeland: Durulz (Ducks) Occupation: Priest Initiate of Cult: Crimson Bat Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Ivarnarios the Franth is Punctual and Enigmatic. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 4 (20%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 11 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 26% Love (Family) 60% **Cults: Crimson Bat - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 60% Darkness 40% Power Runes: Death 85% Harmony 85% Condition Runes: Skills: **Agility (+10%)** Boat 50% Climb 60% Dodge 38% Drive (Chariot) 15% Jump 77% Ride (Horse) 0% Swim 115% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 25% Intimidate 15% Intrigue 5% Orate 20% Sing 75% Speak (Heortling) 50% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Crimson Bat) 20% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Crimson Bat) 60% Worship (Orlanth) 35% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 60% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Befuddle (2pts) Disruption (1pts) Visibility (2pts) Detect Life (1pts) Rune Spells: MultiSpell (1pts) Dismiss Earth Elemental (1pts) Shield (1pts) Melee Attacks: Dagger 35% 1D4+2 SR 9 6/6 HP Medium Shield 40% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Ivarnarios the Franth ** Runes: Air Harmony Death Homeland: Durulz (Ducks), Occupation: Priest, Initiate of Cult: Crimson Bat STR: 12, CON: 13, SIZ: 4, DEX: 14, INT: 16, POW: 13, CHA: 10, Derived Stats: Magic Points: 13, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Temple) 60%, Reputation 26%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Crimson Bat - Initiate - Rune Points: 3 Runes: Air 90%, Earth 60%, Darkness 40%, Death 85%, Harmony 85%, Skills: Swim 115%, Jump 77%, Sing 75%, Fist 60%, Climb 60%, Worship (Crimson Bat) 60%, Speak (Heortling) 50%, Boat 50%, Spirit Combat 50%, Farm 45%, Medium Shield 40%, Dodge 38%, Worship (Orlanth) 35%, Homeland Lore (Local) 35% Spirit Magic: Disruption (1pts), Visibility (2pts), Detect Life (1pts), Befuddle (2pts) Rune Spells: Shield (1pts), MultiSpell (1pts), Dismiss Earth Elemental (1pts) Attacks: Dagger 35% 1D4+2 SR 9 6/6 HP Medium Shield 40% 1D4 SR 8 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,