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Ernelir
Full Character
Stat Block
--- Ernelir --- Runes: Illusion Movement Air Type: Player Character Homeland: Dark Trolls Occupation: Philosopher Rune Lord of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 150 L Description: Ernelir is Terrified and Introverted. She is a Epic adventurer. (She/Her) Stats: Strength: 23 (115%) Constitution: 17 (85%) Size: 19 (95%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 15 (75%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +2D6 Hit Points: 19 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Hate (Mostali) 60% Loyalty (Matriarch) 60% Honor 60% Reputation 20% Love (Family) 60% Love (Wisdom) 60% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Darkness 70% Fire/Sky 70% Air 90% Power Runes: Movement 95% Illusion 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 90% Dodge 63% Drive (Chariot) 15% Jump 92% Ride (Horse) 0% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 90% Sing 65% Speak (Darktongue) 50% Speak (Heortling) 0% Speak (Stormspeech) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Customs (Uz) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 15% Lore (Local) 15% Lore (Troll) 30% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 50% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 15% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Species) 25% Listen 65% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 45% 1H Spear 25% 2H Axe 65% 2H Hammer 65% 2H Mace 30% 2H Spear 45% Battle Axe 30% Broadsword 30% Dagger 35% Fist 85% Grapple 85% Greatsword 25% Kick 35% Kopis 30% Lance 50% Pike 35% Quarterstaff 45% Rapier 25% Shortsword 40% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 85% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 45% Self Bow 25% Sling 65% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 35% Small Shield 60% Spirit Magic: Disruption (1pts) Heal (10pts) Mobility (1pts) Rune Spells: Wind Words (1pts) Summon Elemental (1pts) Increase/Decrease Wind (1pts) Leap (1pts) Flight (1pts) Shield (1pts) Lightning (1pts) Mist Cloud (1pts) Melee Attacks: Grapple 85% Special+2D6 SR 7 0/0 HP Large Shield 45% 1D6+2D6 SR 6 16/16 HP Ranged Attacks: Light Crossbow 85% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 7/7 HP (16-18) - L Arm Armor: 4 6/6 HP (13-15) - R Arm Armor: 4 6/6 HP (12) - Chest Armor: 4 8/8 HP (9-11) - Abdomen Armor: 4 7/7 HP (5-8) - L Leg Armor: 4 7/7 HP (1-4) - R Leg Armor: 4 7/7 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Ernelir ** Runes: Illusion Movement Air Homeland: Dark Trolls, Occupation: Philosopher, Rune Lord of Cult: Orlanth Adventurous STR: 23, CON: 17, SIZ: 19, DEX: 14, INT: 15, POW: 15, CHA: 12, Derived Stats: Damage Bonus: +2D6, Hit Points: 19, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Honor 60%, Reputation 20%, Love (Family) 60%, Love (Wisdom) 60%, Hate (Mostali) 60%, Loyalty (Matriarch) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Darkness 70%, Fire/Sky 70%, Air 90%, Movement 95%, Illusion 95%, Skills: Jump 92%, Climb 90%, Orate 90%, Crossbows 85%, Grapple 85%, Fist 85%, Sling 65%, 2H Hammer 65%, Listen 65%, 2H Axe 65%, Sing 65%, Dodge 63%, Small Shield 60%, Speak (Darktongue) 50% Spirit Magic: Disruption (1pts), Heal (10pts), Mobility (1pts) Rune Spells: Increase/Decrease Wind (1pts), Leap (1pts), Flight (1pts), Shield (1pts), Lightning (1pts), Mist Cloud (1pts), Wind Words (1pts), Summon Elemental (1pts) Attacks: Large Shield 45% 1D6+2D6 SR 6 16/16 HP Grapple 85% Special+2D6 SR 7 0/0 HP Light Crossbow 85% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 7/7 HP (16-18) - L Arm Armor: 4 6/6 HP (13-15) - R Arm Armor: 4 6/6 HP (12) - Chest Armor: 4 8/8 HP (9-11) - Abdomen Armor: 4 7/7 HP (5-8) - L Leg Armor: 4 7/7 HP (1-4) - R Leg Armor: 4 7/7 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,