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Arrena thers
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--- Arrena thers --- Runes: Air Death Movement Type: Player Character Homeland: Durulz (Ducks) Occupation: Priest Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Arrena thers is Paces and Disillusioned. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 6 (30%) Dexterity: 10 (50%) Intelligence: 12 (60%) Power: 18 (90%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 23% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 90% Moon 60% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 45% Climb 45% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 0% Swim 110% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 35% Disguise 15% Fast Talk 35% Intimidate 25% Intrigue 15% Orate 70% Sing 95% Speak (Heortling) 60% Speak (Stormspeech) 50% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 40% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 25% Prepare Corpse 20% Sense Assassin 20% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 40% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Protection (8pts) Detect Enemies (1pts) Mobility (1pts) Rune Spells: Wind Warp (1pts) Mist Cloud (1pts) Summons of Evil (3pts) Melee Attacks: Medium Shield 35% 1D4 SR 9 12/12 HP Dagger 30% 1D4+2 SR 10 6/6 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Arrena thers ** Runes: Air Death Movement Homeland: Durulz (Ducks), Occupation: Priest, Initiate of Cult: Orlanth Adventurous STR: 12, CON: 13, SIZ: 6, DEX: 10, INT: 12, POW: 18, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 18, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 23%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 90%, Moon 60%, Movement 85%, Death 85%, Skills: Swim 110%, Sing 95%, Orate 70%, Speak (Heortling) 60%, Spirit Combat 55%, Speak (Stormspeech) 50%, Climb 45%, Boat 45%, Staff Sling 40%, Peaceful Cut 40%, Farm 35%, Dance 35%, Medium Shield 35%, Jump 35% Spirit Magic: Mobility (1pts), Protection (8pts), Detect Enemies (1pts) Rune Spells: Mist Cloud (1pts), Summons of Evil (3pts), Wind Warp (1pts) Attacks: Dagger 30% 1D4+2 SR 10 6/6 HP Medium Shield 35% 1D4 SR 9 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,