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Gazprom
Full Character
Stat Block
--- Gazprom --- Runes: Illusion Movement Disorder Type: Player Character Homeland: Esrolia Occupation: Thief Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Stats: Strength: 20 (100%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 18 (90%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Reputation 15% Loyalty (City) 60% Loyalty (Clan) 60% Loyalty (Gang) 60% Hate (Lunar Empire) 60% Loyalty (White Bull) 60% Hate (Chaos) 60% Love (Leika) 60% Love (Family) 60% Devotion (Orlanth) 70% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 78% Moon 47% Earth 72% Water 25% Darkness 18% Fire/Sky 34% Power Runes: Movement 100% Disorder 78% Illusion 100% Beast 30% Harmony 22% Death 66% Fertility 34% Man 70% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 86% Dodge 51% Drive (Chariot) 20% Jump 69% Ride (Horse) 20% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 15% Charm 20% Dance 25% Disguise 50% Fast Talk 50% Intimidate 20% Intrigue 15% Orate 30% Sing 30% Speak (Heortling) 0% Speak (Esrolian) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 25% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Esrolian) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 40% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 35% Play Instrument 25% Sleight 60% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 66% Search 30% Track 35% **Stealth (+10%)** Hide 55% Move Quietly 60% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 45% Broadsword 74% Dagger 75% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 35% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 50% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 35% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 40% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 50% Spirit Magic: Heal (3pts) Slow (1pts) Silence (1pts) Mobility (1pts) Disruption (1pts) Rune Spells: Leap (1pts) Shield (1pts) Mist Cloud (1pts) Melee Attacks: Medium Shield 50% 1D4+1D6 SR 6 12/12 HP Dagger 75% 1D4+2+1D6 SR 7 6/6 HP Broadsword 74% 1D8+1+1D6 SR 5 12/12 HP Small Shield 50% 1D3+1D6 SR 6 8/8 HP Ranged Attacks: Thrown Dagger 50% 1D4+1D3 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: History: 235 Lunars Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Gazprom ** Runes: Illusion Movement Disorder Homeland: Esrolia, Occupation: Thief, Initiate of Cult: Orlanth Adventurous STR: 20, CON: 14, SIZ: 13, DEX: 18, INT: 13, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Gang) 60%, Hate (Lunar Empire) 60%, Loyalty (White Bull) 60%, Reputation 15%, Loyalty (City) 60%, Loyalty (Clan) 60%, Devotion (Orlanth) 70%, Hate (Chaos) 60%, Love (Leika) 60%, Love (Family) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Water 25%, Darkness 18%, Fire/Sky 34%, Air 78%, Moon 47%, Earth 72%, Man 70%, Illusion 100%, Movement 100%, Disorder 78%, Beast 30%, Harmony 22%, Fertility 34%, Death 66%, Skills: Climb 86%, Dagger 75%, Broadsword 74%, Jump 69%, Scan 66%, Sleight 60%, Move Quietly 60%, Speak (Esrolian) 55%, Hide 55%, Dodge 51%, Dagger, Throwing 50%, Fast Talk 50%, Medium Shield 50%, Spirit Combat 50% Spirit Magic: Silence (1pts), Mobility (1pts), Disruption (1pts), Heal (3pts), Slow (1pts) Rune Spells: Leap (1pts), Shield (1pts), Mist Cloud (1pts) Attacks: Dagger 75% 1D4+2+1D6 SR 7 6/6 HP Broadsword 74% 1D8+1+1D6 SR 5 12/12 HP Small Shield 50% 1D3+1D6 SR 6 8/8 HP Medium Shield 50% 1D4+1D6 SR 6 12/12 HP Thrown Dagger 50% 1D4+1D3 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: History: 235 Lunars, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,