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Hendkar Snow-Sons
Full Character
Stat Block
--- Hendkar Snow-Sons --- Runes: Disorder Death Water Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Rune Lord of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hendkar Snow-Sons is Flighty and Straight Laced. He is a Epic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 17 (85%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Honor 60% Reputation 20% Love (Family) 60% **Cults: Humakt - Rune Lord - Rune Points: 8 Elemental Runes: Air 70% Water 90% Darkness 70% Power Runes: Death 95% Disorder 95% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 95% Dodge 74% Drive (Chariot) 20% Jump 106% Ride (Horse) 25% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 85% Intrigue 15% Orate 20% Sing 50% Speak (Heortling) 0% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 75% Bureacracy 0% Celestial Lore 15% Cult Lore (Humakt) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 50% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 50% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 30% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 70% Scan 70% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 100% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 95% Broadsword 135% Dagger 55% Fist 55% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 55% Dagger, Throwing 25% Elf Bow 25% Javelin 50% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 90% Small Shield 100% Spirit Magic: Parry (5pts) Protection (8pts) Rune Spells: True Weapon (1pts) Turn Undead (1pts) Detect Truth (1pts) Sword Trance (1pts) Oath (2pts) Morale (2pts) Shield (1pts) Bind Ghost (1pts) Melee Attacks: Broadsword 135% 1D8+1+1D4 SR 4 12/12 HP Small Shield 100% 1D3+1D4 SR 5 8/8 HP Ranged Attacks: Light Crossbow 55% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Hendkar Snow-Sons ** Runes: Disorder Death Water Homeland: Sartar, Occupation: Heavy Infantry, Rune Lord of Cult: Humakt STR: 14, CON: 13, SIZ: 15, DEX: 17, INT: 15, POW: 17, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 20%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Humakt - Rune Lord - Rune Points: 8 Runes: Air 70%, Water 90%, Darkness 70%, Death 95%, Disorder 95%, Skills: Broadsword 135%, Jump 106%, 1H Spear 100%, Small Shield 100%, Climb 95%, Battle Axe 95%, Medium Shield 90%, Intimidate 85%, Battle 75%, Dodge 74%, Scan 70%, Spirit Combat 70%, Listen 70%, Dagger 55% Spirit Magic: Protection (8pts), Parry (5pts) Rune Spells: Shield (1pts), Bind Ghost (1pts), True Weapon (1pts), Turn Undead (1pts), Detect Truth (1pts), Sword Trance (1pts), Oath (2pts), Morale (2pts) Attacks: Broadsword 135% 1D8+1+1D4 SR 4 12/12 HP Small Shield 100% 1D3+1D4 SR 5 8/8 HP Light Crossbow 55% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,