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Saliarangian
Full Character
Stat Block
--- Saliarangian --- Runes: Air Truth Movement Type: Player Character Homeland: Sartar Occupation: Healer Rune Lord of Cult: Orlanth Adventurous Standard of Living: Free Income: 80 L Ransom: 500 L Description: Saliarangian is Scary and Classy. He is a Epic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 18 (90%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 28% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Darkness 60% Fire/Sky 70% Air 100% Power Runes: Truth 95% Movement 95% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 85% Dodge 41% Drive (Chariot) 10% Jump 84% Ride (Horse) 15% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 50% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 85% Sing 95% Speak (Heortling) 60% Speak (Stormspeech) 50% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 15% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 60% First Aid 85% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 65% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 80% Treat Poison 20% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 45% Worship (Orlanth) 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 40% Scan 30% Search 40% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 45% Dagger 60% Fist 60% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 40% Small Shield 25% Spirit Magic: Mobility (1pts) Strength (2pts) Bladesharp (4pts) Protection (3pts) Detect Enemies (1pts) Rune Spells: Increase/Decrease Wind (1pts) Leap (1pts) Shield (1pts) Dark Walk (1pts) Lightning (1pts) Mist Cloud (1pts) Summon Elemental (1pts) Dismiss Elemental (1pts) Melee Attacks: Fist 60% 1D3+1D4 SR 8 0/0 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Healer's Kit 20 L in coin Miscellaneous items worth 100 L
** Saliarangian ** Runes: Air Truth Movement Homeland: Sartar, Occupation: Healer, Rune Lord of Cult: Orlanth Adventurous STR: 15, CON: 13, SIZ: 13, DEX: 13, INT: 16, POW: 12, CHA: 18, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 70%, Devotion (Orlanth) 60%, Reputation 28%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Fire/Sky 70%, Air 100%, Darkness 60%, Truth 95%, Movement 95%, Skills: Sing 95%, Orate 85%, First Aid 85%, Climb 85%, Jump 84%, Treat Disease 80%, Plant Lore 65%, Dagger 60%, Fist 60%, Farm 60%, Speak (Heortling) 60%, Charm 50%, Animal Lore 50%, Speak (Stormspeech) 50% Spirit Magic: Mobility (1pts), Strength (2pts), Bladesharp (4pts), Protection (3pts), Detect Enemies (1pts) Rune Spells: Leap (1pts), Shield (1pts), Dark Walk (1pts), Lightning (1pts), Mist Cloud (1pts), Summon Elemental (1pts), Dismiss Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Fist 60% 1D3+1D4 SR 8 0/0 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L,