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Kendrantinna Sleeper
Full Character
Stat Block
--- Kendrantinna Sleeper --- Runes: Harmony Movement Darkness Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Issaries Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Kendrantinna Sleeper is Jealous and Expert. She is a Heroic adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 13% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Air 10% Darkness 80% Fire/Sky 40% Power Runes: Harmony 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 78% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Issaries) 80% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 25% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 35% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 40% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 40% Javelin 30% Pole Lasso 15% Rock 55% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Farsee (2pts) Mobility (1pts) Detect Enemies (1pts) Rune Spells: Passage (1pts) Create Market (3pts) Spell Trading (2pts) Melee Attacks: Grapple 35% Special SR 6 0/0 HP Medium Shield 40% 1D4 SR 5 12/12 HP Ranged Attacks: Thrown Rock 55% 1D4 SR 1 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Kendrantinna Sleeper ** Runes: Harmony Movement Darkness Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Issaries STR: 7, CON: 14, SIZ: 15, DEX: 16, INT: 16, POW: 11, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 13%, Love (Family) 70%, Loyalty (Clan) 60%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Darkness 80%, Fire/Sky 40%, Air 10%, Harmony 85%, Movement 85%, Skills: Cult Lore (Issaries) 80%, Jump 78%, Rock 55%, Speak (Heortling) 50%, Listen 50%, Climb 45%, Elf Bow 40%, Animal Lore 40%, Scan 40%, Medium Shield 40%, Track 40%, Dodge 37%, Crossbows 35%, Fist 35% Spirit Magic: Farsee (2pts), Mobility (1pts), Detect Enemies (1pts) Rune Spells: Passage (1pts), Create Market (3pts), Spell Trading (2pts) Attacks: Grapple 35% Special SR 6 0/0 HP Medium Shield 40% 1D4 SR 5 12/12 HP Thrown Rock 55% 1D4 SR 1 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,