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One
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--- One --- Runes: Movement Man Water Type: Player Character Homeland: Longhome Occupation: Fisher Initiate of Cult: Engizi Standard of Living: Poor Income: 60 L Ransom: 200 L Description: One is Dismayed and Undisciplined. They is a Common adventurer. (They/Them) Stats: Strength: 9 (45%) Constitution: 8 (40%) Size: 15 (75%) Dexterity: 15 (75%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Devotion (Engizi) 60% Loyalty (Long Home) 60% Reputation 5% Love (Family) 60% Loyalty (Clan) 60% **Cults: Engizi - Initiate - Rune Points: 1 Elemental Runes: Air 20% Earth 10% Water 60% Power Runes: Man 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 70% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 10% Swim 70% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 15% Speak (Boatspeech) 40% Speak (Heortling) 0% Speak (Own Language: Tarshite) 55% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Engizi) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Long Home) 60% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 10% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Engizi) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 30% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 25% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 45% Pole Lasso 15% Rock 25% Self Bow 25% Sling 30% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 25% Spirit Magic: Coordination (1pts) Rune Spells: Summon Cult Spirit (1pts) Melee Attacks: Grapple 35% Special SR 7 0/0 HP Medium Shield 35% 1D4 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 45% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** One ** Runes: Movement Man Water Homeland: Longhome, Occupation: Fisher, Initiate of Cult: Engizi STR: 9, CON: 8, SIZ: 15, DEX: 15, INT: 13, POW: 9, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 9, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Devotion (Engizi) 60%, Loyalty (Long Home) 60%, Reputation 5%, Cults: Engizi - Initiate - Rune Points: 1 Runes: Air 20%, Earth 10%, Water 60%, Man 75%, Movement 75%, Skills: Boat 70%, Swim 70%, Jump 60%, Customs (Long Home) 60%, Speak (Own Language: Tarshite) 55%, Javelin 45%, Climb 45%, Speak (Boatspeech) 40%, Scan 40%, Crossbows 35%, Grapple 35%, Fist 35%, Lore (River) 35%, Medium Shield 35% Spirit Magic: Coordination (1pts) Rune Spells: Summon Cult Spirit (1pts) Attacks: Grapple 35% Special SR 7 0/0 HP Medium Shield 35% 1D4 SR 6 12/12 HP Thrown Javelin 45% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,