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Enastgian Horsarsson
Full Character
Stat Block
--- Enastgian Horsarsson --- Runes: Movement Illusion Water Type: Player Character Homeland: Longhome Occupation: Fisher Initiate of Cult: Engizi Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Enastgian Horsarsson is Withdrawn and Awful. He is a Common adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 9 (45%) Size: 13 (65%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 8 (40%) Derived Stats: Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Temple) 60% Loyalty (Long Home) 60% Reputation 5% **Cults: Engizi - Initiate - Rune Points: 1 Elemental Runes: Air 20% Earth 10% Water 60% Darkness 40% Power Runes: Illusion 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 70% Climb 55% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Swim 60% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 5% Sing 5% Speak (Boatspeech) 10% Speak (Heortling) 0% Speak (Own Language: Tarshite) 45% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Engizi) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Long Home) 50% Customs (Tarshite) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 15% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Engizi) 40% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 35% 1H Spear 30% 2H Axe 30% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 25% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 25% Pole Lasso 15% Rock 25% Self Bow 45% Sling 30% Staff Sling 20% Throwing Dagger 20% Thrown Axe 30% **Shield (+10%)** Large Shield 35% Medium Shield 25% Small Shield 25% Spirit Magic: Mobility (1pts) Extinguish (4pts) Rune Spells: Summon Water Elemental (1pts) Melee Attacks: Fist 35% 1D3 SR 7 0/0 HP Large Shield 35% 1D6 SR 6 16/16 HP Ranged Attacks: Self Bow 45% 1D6+1 SR 1 5/5 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Enastgian Horsarsson ** Runes: Movement Illusion Water Homeland: Longhome, Occupation: Fisher, Initiate of Cult: Engizi STR: 8, CON: 9, SIZ: 13, DEX: 16, INT: 16, POW: 14, CHA: 8, Derived Stats: Magic Points: 14, Damage Bonus: 0, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 5%, Love (Family) 70%, Loyalty (Temple) 60%, Loyalty (Long Home) 60%, Cults: Engizi - Initiate - Rune Points: 1 Runes: Earth 10%, Water 60%, Darkness 40%, Air 20%, Movement 75%, Illusion 75%, Skills: Boat 70%, Jump 63%, Swim 60%, Climb 55%, Customs (Long Home) 50%, Self Bow 45%, Speak (Own Language: Tarshite) 45%, Worship (Engizi) 40%, Scan 40%, Dodge 37%, Lore (River) 35%, 1H Mace 35%, Crossbows 35%, Fist 35% Spirit Magic: Extinguish (4pts), Mobility (1pts) Rune Spells: Summon Water Elemental (1pts) Attacks: Fist 35% 1D3 SR 7 0/0 HP Large Shield 35% 1D6 SR 6 16/16 HP Self Bow 45% 1D6+1 SR 1 5/5 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,