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Ondurisa Golden-Pots
Full Character
Stat Block
--- Ondurisa Golden-Pots --- Runes: Movement Beast Water Type: Player Character Homeland: Lunar Tarsh Occupation: Thief Initiate of Cult: Telmor Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Ondurisa Golden-Pots is Spiteful and Distant. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 9 (45%) Size: 18 (90%) Dexterity: 16 (80%) Intelligence: 10 (50%) Power: 13 (65%) Charisma: 17 (85%) Derived Stats: Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Gang) 60% Loyalty (Pack Leader) 60% Loyalty (Shaker Temple) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Moon 10% Earth 40% Water 80% Power Runes: Beast 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 32% Drive (Chariot) 5% Jump 58% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 55% Fast Talk 55% Intimidate 25% Intrigue 20% Orate 20% Sing 90% Speak (Heortling) 0% Speak (New Pelorian) 60% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 15% Customs (Heortling) 0% Customs (Lunar Provincial) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 35% First Aid 10% Game 15% Herd 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 90% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 30% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 20% Play Instrument 35% Sleight 45% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 20% **Stealth (-5%)** Hide 15% Move Quietly 35% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 15% Dagger 55% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 20% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 30% Small Shield 20% Spirit Magic: Light (1pts) Vigor (2pts) Extinguish (3pts) Dispel Magic (1pts) Second Sight (3pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Transform Self (2pts) Melee Attacks: Large Shield 35% 1D6+1D4 SR 5 16/16 HP Dagger 55% 1D4+2+1D4 SR 6 6/6 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Ondurisa Golden-Pots ** Runes: Movement Beast Water Homeland: Lunar Tarsh, Occupation: Thief, Initiate of Cult: Telmor STR: 12, CON: 9, SIZ: 18, DEX: 16, INT: 10, POW: 13, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Pack Leader) 60%, Loyalty (Shaker Temple) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Gang) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Water 80%, Darkness 60%, Moon 10%, Earth 40%, Movement 85%, Beast 85%, Skills: Sing 90%, Spirit Combat 90%, Speak (New Pelorian) 60%, Jump 58%, Disguise 55%, Dagger 55%, Fast Talk 55%, Climb 50%, Sleight 45%, Move Quietly 35%, Play Instrument 35%, Farm 35%, 2H Spear 35%, Large Shield 35% Spirit Magic: Extinguish (3pts), Dispel Magic (1pts), Second Sight (3pts), Light (1pts), Vigor (2pts) Rune Spells: Wolfhide (3pts), Wolf's Head (1pts), Transform Self (2pts) Attacks: Dagger 55% 1D4+2+1D4 SR 6 6/6 HP Large Shield 35% 1D6+1D4 SR 5 16/16 HP Light Crossbow 30% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,