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Kalla Kena Fara Tarsh-Born
Full Character
Stat Block
--- Kalla Kena Fara Tarsh-Born --- Runes: Fertility Truth Fire/Sky Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Yelmalio Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Kalla Kena Fara Tarsh-Born is Obsequious and Reserved. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 9 (45%) Derived Stats: Hit Points: 14 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Yelmalio) 60% Reputation 9% Love (Family) 70% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Darkness 40% Fire/Sky 80% Air 10% Power Runes: Truth 85% Fertility 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 75% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 35% Fast Talk 35% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Flamespeech) 20% Speak (Heortling) 75% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 40% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 25% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 50% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 20% Play Instrument 10% Sleight 70% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 30% Move Quietly 50% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 45% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Farsee (3pts) Repair (5pts) Lantern (1pts) Light (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Dagger 45% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Kalla Kena Fara Tarsh-Born ** Runes: Fertility Truth Fire/Sky Homeland: Sartar, Occupation: Thief, Initiate of Cult: Yelmalio STR: 15, CON: 13, SIZ: 15, DEX: 10, INT: 15, POW: 12, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 9%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Yelmalio) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 80%, Air 10%, Earth 60%, Fertility 85%, Truth 85%, Skills: Speak (Heortling) 75%, Climb 75%, Sleight 70%, Worship (Yelmalio) 50%, Move Quietly 50%, Spirit Combat 45%, Dagger 45%, Medium Shield 45%, Celestial Lore 40%, Disguise 35%, Homeland Lore (Local) 35%, Farm 35%, Fast Talk 35%, Sing 30% Spirit Magic: Farsee (3pts), Repair (5pts), Lantern (1pts), Light (1pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Dagger 45% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,