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Bard
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--- Bard --- Runes: Moon Death Disorder Type: Player Character Homeland: Lunar Tarsh Occupation: Priest Rune Lord of Cult: Crimson Bat Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Bard is Cultured and Lethargic. He is a Epic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 17 (85%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 16 (80%) Charisma: 17 (85%) Derived Stats: Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 28% Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% **Cults: Crimson Bat - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Moon 100% Darkness 70% Power Runes: Disorder 95% Death 95% Condition Runes: Skills: **Agility (+5%)** Boat 50% Climb 70% Dodge 49% Drive (Chariot) 10% Jump 56% Ride (Horse) 10% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 50% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 25% Orate 45% Sing 95% Speak (Heortling) 0% Speak (New Pelorian) 65% Speak (Tarshite) 35% Speak (Tradetalk) 25% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 20% Cult Lore (Crimson Bat) 45% Cult Lore (Orlanth) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 55% Evaluate 20% Farm 85% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 30% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 25% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Crimson Bat) 35% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 75% Scan 35% Search 45% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 90% Battle Axe 30% Broadsword 30% Dagger 70% Fist 70% Grapple 45% Greatsword 25% Kick 45% Kopis 65% Lance 25% Pike 45% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Arbalest (Mounted On Crimson Bat) 70% Axe, Throwing 30% Composite Bow 35% Crossbows 70% Dagger, Throwing 25% Elf Bow 25% Javelin 50% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 90% Medium Shield 70% Small Shield 35% Spirit Magic: Befuddle (2pts) Disruption (1pts) Visibility (2pts) Shimmer (2pts) Rune Spells: Dismiss Earth Elemental (1pts) Mindblast (2pts) Absorption (1pts) Chaos Gift (2pts) Divination (1pts) Heal Wound (1pts) Enchant Metal (1pts) Discorporation (1pts) Melee Attacks: Long Spear 90% 1D10+1+1D4 SR 2 10/10 HP Large Shield 90% 1D6+1D4 SR 5 16/16 HP Ranged Attacks: Light Crossbow 70% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 6/6 HP (16-18) - L Arm Armor: 8 5/5 HP (13-15) - R Arm Armor: 8 5/5 HP (12) - Chest Armor: 8 7/7 HP (9-11) - Abdomen Armor: 8 6/6 HP (5-8) - L Leg Armor: 8 6/6 HP (1-4) - R Leg Armor: 8 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Bard ** Runes: Moon Death Disorder Homeland: Lunar Tarsh, Occupation: Priest, Rune Lord of Cult: Crimson Bat STR: 15, CON: 15, SIZ: 17, DEX: 17, INT: 17, POW: 16, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 28%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Cults: Crimson Bat - Rune Lord - Rune Points: 8 Runes: Air 60%, Moon 100%, Darkness 70%, Disorder 95%, Death 95%, Skills: Sing 95%, 2H Spear 90%, Large Shield 90%, Spirit Combat 85%, Farm 85%, Listen 75%, Medium Shield 70%, Crossbows 70%, Dagger 70%, Climb 70%, Arbalest (Mounted On Crimson Bat) 70%, Fist 70%, Speak (New Pelorian) 65%, Kopis 65% Spirit Magic: Befuddle (2pts), Disruption (1pts), Visibility (2pts), Shimmer (2pts) Rune Spells: Divination (1pts), Heal Wound (1pts), Enchant Metal (1pts), Discorporation (1pts), Dismiss Earth Elemental (1pts), Mindblast (2pts), Absorption (1pts), Chaos Gift (2pts) Attacks: Long Spear 90% 1D10+1+1D4 SR 2 10/10 HP Large Shield 90% 1D6+1D4 SR 5 16/16 HP Light Crossbow 70% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 6/6 HP (16-18) - L Arm Armor: 8 5/5 HP (13-15) - R Arm Armor: 8 5/5 HP (12) - Chest Armor: 8 7/7 HP (9-11) - Abdomen Armor: 8 6/6 HP (5-8) - L Leg Armor: 8 6/6 HP (1-4) - R Leg Armor: 8 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,