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Sarakt the Guile
Full Character
Stat Block
--- Sarakt the Guile --- Runes: Moon Movement Death Type: Player Character Homeland: Lunar Tarsh Occupation: Priest Rune Lord of Cult: Seven Mothers Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Sarakt the Guile is Brave and Gabby. He is a Epic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 17 (85%) Charisma: 13 (65%) Derived Stats: Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 27% Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Fire/Sky 70% Moon 100% Darkness 60% Power Runes: Movement 95% Death 95% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 50% Dodge 48% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Swim 25% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 50% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 25% Orate 35% Sing 65% Speak (Heortling) 0% Speak (New Pelorian) 125% Speak (Tarshite) 35% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 45% Cult Lore (Seven Mothers) 50% Customs (Heortling) 0% Customs (Lunar Provincial) 40% Elder Race Lore (Elves) 20% Evaluate 65% Farm 90% First Aid 25% Game 30% Herd 20% Homeland Lore (Local) 70% Library Use 25% Lore (Local) 0% Manage Household 35% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (New Pelorian) 30% Read/Write (Old Tarsh) 0% Shiphandling 25% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 25% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 50% Worship (Seven Mothers) 45% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Listen 50% Scan 40% Search 50% Track 60% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 50% Battle Axe 30% Broadsword 30% Dagger 45% Fist 70% Grapple 85% Greatsword 65% Kick 35% Kopis 65% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 75% Crossbows 70% Dagger, Throwing 25% Elf Bow 25% Javelin 50% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 50% Medium Shield 70% Small Shield 35% Spirit Magic: Glue (6pts) Mobility (1pts) Protection (6pts) Rune Spells: Dismiss Fire Elemental (1pts) Summon Water Elemental (1pts) Dismiss Water Elemental (1pts) Madness (2pts) Regrow Limb (2pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Summon Moon Elemental (1pts) Melee Attacks: Long Spear 50% 1D10+1+1D4 SR 4 10/10 HP Large Shield 50% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 70% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Sarakt the Guile ** Runes: Moon Movement Death Homeland: Lunar Tarsh, Occupation: Priest, Rune Lord of Cult: Seven Mothers STR: 12, CON: 11, SIZ: 14, DEX: 14, INT: 17, POW: 17, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 27%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Moon 100%, Darkness 60%, Fire/Sky 70%, Death 95%, Movement 95%, Skills: Speak (New Pelorian) 125%, Farm 90%, Grapple 85%, Composite Bow 75%, Fist 70%, Medium Shield 70%, Homeland Lore (Local) 70%, Crossbows 70%, Spirit Combat 70%, Kopis 65%, Sing 65%, Evaluate 65%, Greatsword 65%, Track 60% Spirit Magic: Glue (6pts), Mobility (1pts), Protection (6pts) Rune Spells: Regrow Limb (2pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Summon Moon Elemental (1pts), Dismiss Fire Elemental (1pts), Summon Water Elemental (1pts), Dismiss Water Elemental (1pts), Madness (2pts) Attacks: Long Spear 50% 1D10+1+1D4 SR 4 10/10 HP Large Shield 50% 1D6+1D4 SR 7 16/16 HP Light Crossbow 70% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,