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Sarodure-Horsson
Full Character
Stat Block
--- Sarodure-Horsson --- Runes: Moon Death Harmony Type: Player Character Homeland: Lunar Tarsh Occupation: Priest Rune Lord of Cult: Seven Mothers Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Sarodure-Horsson is Random and Inventive. He is a Epic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 29% Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Moon 100% Darkness 70% Power Runes: Harmony 95% Death 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 80% Dodge 28% Drive (Chariot) 5% Jump 82% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 40% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 25% Sing 95% Speak (Heortling) 0% Speak (New Pelorian) 75% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 50% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 80% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 65% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 40% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 80% Battle Axe 20% Broadsword 20% Dagger 60% Fist 60% Grapple 100% Greatsword 15% Kick 25% Kopis 40% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 80% Medium Shield 60% Small Shield 25% Spirit Magic: Summon (4pts) Disruption (1pts) Detect Trap (1pts) Distraction (1pts) Dispel Magic (9pts) Rune Spells: Madness (2pts) Reflection (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Dismiss Earth Elemental (1pts) Dismiss Water Elemental (1pts) Summon Darkness Elemental (1pts) Dismiss Darkness Elemental (1pts) Melee Attacks: Long Spear 80% 1D10+1+1D4 SR 3 10/10 HP Large Shield 80% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Sarodure-Horsson ** Runes: Moon Death Harmony Homeland: Lunar Tarsh, Occupation: Priest, Rune Lord of Cult: Seven Mothers STR: 13, CON: 13, SIZ: 17, DEX: 14, INT: 15, POW: 13, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 29%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Air 60%, Moon 100%, Darkness 70%, Harmony 95%, Death 95%, Skills: Grapple 100%, Sing 95%, Jump 82%, Farm 80%, Climb 80%, Spirit Combat 80%, Large Shield 80%, 2H Spear 80%, Speak (New Pelorian) 75%, Worship (Seven Mothers) 65%, Homeland Lore (Local) 60%, Fist 60%, Crossbows 60%, Dagger 60% Spirit Magic: Distraction (1pts), Dispel Magic (9pts), Summon (4pts), Disruption (1pts), Detect Trap (1pts) Rune Spells: Dismiss Darkness Elemental (1pts), Madness (2pts), Reflection (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Dismiss Earth Elemental (1pts), Dismiss Water Elemental (1pts), Summon Darkness Elemental (1pts) Attacks: Long Spear 80% 1D10+1+1D4 SR 3 10/10 HP Large Shield 80% 1D6+1D4 SR 6 16/16 HP Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,