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Brukan
Full Character
Stat Block
--- Brukan --- Runes: Air Movement Truth Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 19 (95%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 16 (80%) Intelligence: 19 (95%) Power: 17 (85%) Charisma: 16 (80%) Derived Stats: Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 17 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 15% Hate (Trolls) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 50% Air 85% Earth 30% Power Runes: Illusion 25% Truth 75% Stasis 15% Movement 85% Man 50% Death 50% Harmony 50% Beast 50% Disorder 50% Fertility 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 47% Drive (Chariot) 20% Jump 63% Ride (Horse) 20% Ride (Antilope) 50% Swim 30% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 40% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 50% Sing 75% Speak (Heortling) 0% Speak (Heortling) 65% Speak (Stormspeech) 35% Speak (Tradetalk) 35% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 30% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Orlanth Aventurero) 45% Cult Lore (Orlanth) 30% Customs (Heortling) 0% Customs (Heortling) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 25% Game 30% Herd 30% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Read/Write (Heortlinga) 35% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 65% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth Aventurero) 40% Worship (Orlanth) 50% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 40% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 45% Broadsword 70% Dagger 50% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 50% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 45% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 50% Medium Shield 80% Small Shield 40% Spirit Magic: Bladesharp (3pts) Protection (3pts) Countermagic (2pts) Rune Spells: Shield (1pts) Dark Walk (1pts) Lightning (1pts) Summon Air Elemental (any) (1pts) Melee Attacks: Broadsword 70% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 80% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Brukan ** Runes: Air Movement Truth Homeland: Sartar, Occupation: Priest, Initiate of Cult: Orlanth Adventurous STR: 19, CON: 13, SIZ: 13, DEX: 16, INT: 19, POW: 17, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 15%, Hate (Trolls) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 50%, Air 85%, Earth 30%, Fertility 50%, Disorder 50%, Truth 75%, Illusion 25%, Man 50%, Stasis 15%, Movement 85%, Harmony 50%, Beast 50%, Death 50%, Skills: Medium Shield 80%, Sing 75%, Spirit Combat 70%, Broadsword 70%, Speak (Heortling) 65%, Meditate 65%, Jump 63%, Climb 55%, Worship (Orlanth) 50%, Crossbows 50%, Large Shield 50%, Orate 50%, Fist 50%, Dagger 50% Spirit Magic: Bladesharp (3pts), Protection (3pts), Countermagic (2pts) Rune Spells: Summon Air Elemental (any) (1pts), Shield (1pts), Dark Walk (1pts), Lightning (1pts) Attacks: Broadsword 70% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 80% 1D4+1D4 SR 6 12/12 HP Composite Bow 50% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,